In the Resident Evil 4 Remake game, the detailed explanation of the item drop mechanism in the mercenary mode of "Resident Evil 4 Remake" is a key point that players need to understand in the game, but players need to find the right method to find the "Resident Evil 4 Remake" "A detailed explanation of the item drop mechanism in Mercenary Mode. Let us take a look at a detailed explanation of the item drop mechanism in Mercenary Mode in "Resident Evil 4 Remake".
First, conclusions about green, yellow addition balls.
In the village picture, the combination of 5 green + 2 yellow is fixedly refreshed. But the location may be slightly different.
Items placed in a fixed position will not change. For example left hand short house spray.
So will the resources refreshed by wooden boxes and barrels change?
The answer is no. After restarting 20 times, the refreshed object in the wooden box on the right hand railing is fixed to - rifle bullets × 4.
The refresh of mahogany treasure chests is also consistent with the conclusion of wooden boxes and barrels, and the drops will remain fixed.
The drop of Kun Kun is also fixed, golden egg × 1, and you can get 5W bonus points after picking it up.
The crow's drops are highly random, and the items dropped each time are different.
Kill the same crow 20 times and shoot with a pistol while keeping the initial backpack.
The dropped items are:
Red shell eggs 4 times, small grenades 2 times, large grenades 3 times, flash bombs 1 time, shotgun ammo 3 times, rifle ammo 4 times, and pistol ammo 3 times.
Also use the sniper rifle to shoot while the initial backpack remains unchanged.
The dropped items are:
3 red eggs, 1 small grenade, 4 large grenades, 2 flash bombs, 2 shotgun ammo, 4 rifle ammo, and 4 pistol ammo.
Also use the shotgun to shoot while the initial backpack remains unchanged.
The dropped items are:
2 red eggs, 2 small grenades, 3 large grenades, 4 flash bombs, 3 shotgun ammo, 3 rifle ammo, and 3 pistol ammo.
It is speculated that if the initial backpack remains unchanged, the crow's dropped materials are random and include ammunition, projectiles, blood medicine, etc., and have no obvious correlation with shooting weapons.
Guess: Will the drop of the crow be related to the weapons in the inventory?
Discard the shotgun and sniper rifle and conduct 20 tests.
The drops are:
4 flash bombs, 4 small grenades, 2 large grenades, 6 pistol bullets, and 4 red eggs.
Basically, it can be concluded that the inventory of the backpack will significantly affect the drop of bullet types, and bullets of weapon types that do not exist in the backpack will not be dropped.
Next is the drop from villagers. According to the crow drop, it is speculated that the drop from villagers will also have a similar situation, that is, ammunition for non-existing weapons will not be dropped.
Discard shotguns and sniper rifles, and only use pistols + physical skills. The drops from 20 villagers are as follows:
5 pistol bullets and 1 boot knife.
Repeat the above test with 20 mobs, and the drops this time are:
6 pistol bullets and 2 boot knives.
The results of the subsequent three tests are as follows.
4 pistol bullets, 1 large grenade, and 2 boot knives.
2 pistol bullets, 1 large grenade, 1 small grenade, and 1 boot knife.
7 pistol bullets, 1 flash bomb, and 1 boot knife.
We replaced the shotgun for testing, this time discarding the pistol + sniper, and also tested the first 20 mobs:
The drops are:
4 shotgun bullets, 2 flashes, 1 boot knife, and 1 small grenade.
Repeat the experiment and the test results are:
5 shotgun bullets, 2 flashes, 2 boot knives, and 1 small grenade.
6 shotgun bullets, 2 flashes, 2 boot knives, and 2 large grenades.
3 shotgun bullets, 2 flashes, 1 boot knife, and 2 small grenades.
6 shotgun bullets, 1 flash, 1 boot knife, and 3 small grenades.
If you keep only a pistol in your backpack, but don't use a pistol and only use a knife to attack, will it drop more boot knives and throwing objects, or will it save bullets?
Conducted 5 tests, the results are as follows:
10 pistol bullets, 1 boot knife, and 1 small grenade.
8 pistol bullets, 2 boot knives, and 1 flash bomb.
9 pistol bullets, 1 boot knife, and 1 large grenade.
9 pistol bullets, 2 boot knives, and 1 flash bomb.
8 pistol bullets, 2 large grenades, and 1 small grenade.
Using only a knife does not increase the drop of projectiles and boot knives, but it does play a role in saving bullets.
This is the end of the detailed guide on the item drop mechanism of Mercenary Mode in "Resident Evil 4 Remake". If players still don't understand, you can refer to other guides on our website. I hope this guide can help players solve their problems.