In the popular game Hogwarts Legacy, many players may not know what the details are on how to obtain all the traits in "Hogwarts Legacy"? Next, the editor will compile relevant information to share with you. Friends who want to know the specific content, come and take a look!
In "Hogwarts Legacy", there are a total of 75 traits in the game. Finding all traits is one of the conditions for unlocking the trophy achievement [Collector's Edition]. These qualities can be applied to equipment to provide various buffs to the character. After completing the main quest "Elf, Bag and Loom", you can use the trait at the loom.
It is recommended that players first clear the main story, unlock all spells, find a certain number of invisible beast statues, upgrade the spell [Alajo Cave Open], so that they can open level 2 and level 3 locks, then complete all side tasks, unlock all side areas, and then Start collecting again.
The following are the characteristics obtained after completing the challenge. Enter the challenge page and select the completed challenge to collect the rewards manually.
1. Iron Armor I: Reduces damage from the Dark Wizard - a reward for completing level 3 of the combat challenge "Defeat the Dark Wizard".
2. Iron Armor II: Reduces damage from the Dark Wizard - a reward for completing level 4 of the combat challenge "Defeat the Dark Wizard".
3. Iron Armor III: Reduces damage from the Dark Wizard - a reward for completing level 5 of the combat challenge "Defeat the Dark Wizard".
4. Amphibious Protection I: Reduce damage from mud monsters - Reward for completing level 1 of the combat challenge "Defeat Mud Monsters".
5. Amphibious Protection II: Greatly reduces damage from mud monsters - a reward for completing level 2 of the combat challenge "Defeat the Mud Monsters".
6. Amphibious Protection III: Significantly reduces damage from mud monsters - a reward for completing level 3 of the combat challenge "Defeat the Mud Monsters".
7. Fairy Resistance I: Reduces damage from fairies - a reward for completing level 1 of the combat challenge "Defeat the Fairies".
8. Fairy Resistance II: Greatly reduces damage from fairies - a reward for completing level 2 of the combat challenge "Defeat the Fairies".
9. Goblin Resistance III: Significantly reduces damage from oozes - a reward for completing level 3 of the combat challenge "Defeat the Goblin".
10. Inferi Protection I: Reduces damage from the Inferi - Reward for completing level 1 of the combat challenge "Defeat the Inferi".
11. Inferi Protection II: Greatly reduces damage from the Inferi - Reward for completing level 2 of the combat challenge "Defeat the Inferi".
12. Inferi Protection III: Significantly reduces damage from the Inferi - Reward for completing level 3 of the combat challenge "Defeat the Inferi".
13. Poison Resistance I: Reduces damage from spiders - Reward for completing level 3 of the combat challenge "Defeat the Spiders".
14. Poison Resistance II: Greatly reduces damage from spiders - Reward for completing level 4 of the combat challenge "Defeat the Spiders".
15. Poison Resistance III: Significantly reduces damage from spiders - Reward for completing level 5 of the combat challenge "Defeat the Spiders".
16. Shock Absorbance I: Reduces damage from trolls - a reward for completing level 1 of the combat challenge "Defeat the Trolls".
17. Shock Absorbance II: Greatly reduces damage from trolls - a reward for completing level 2 of the combat challenge "Defeat the Trolls".
18. Shock Absorbance III: Significantly reduces damage from trolls - a reward for completing level 3 of the combat challenge "Defeat the Trolls".
19. Jackal Protection I: Reduces damage from vicious dogs - Reward for completing level 1 of the combat challenge "Defeat the Vicious Dogs".
20. Jackal Protection II: Greatly reduces damage from vicious dogs - a reward for completing level 2 of the combat challenge "Defeat the Vicious Dogs".
21. Jackal Protection III: Significantly reduces damage from vicious dogs - a reward for completing level 3 of the combat challenge "Defeat the Vicious Dogs".
22. Ancient Magic I: Increase the damage of ancient magic - Reward for completing level 1 of the Room of Requirement challenge "Upgrade Equipment".
23. Ancient Magic II: Greatly increases the damage of ancient magic - a reward for completing level 2 of the Room of Requirement challenge "Upgrade Equipment".
24. Ancient Magic III: Significantly increases the damage of Ancient Magic - Reward for completing level 2 of the Room of Requirement challenge "Upgrade Equipment".
The following are the traits you get by opening the collection box, and which one you get is random. For example, after finding the collection box, save it, open the box, and then load the file and open it again. The items obtained these two times are completely different and very random, so the specific location cannot be given here.
Some boxes are fixed for traits. These boxes are usually located in bandit camps. If you just want to gain traits, you can go to the bandit camp to find them.
1. Unforgiven I: Increases the damage caused to cursed targets.
2. Unforgiven II: Greatly increases the damage caused to cursed targets.
3. Unforgiven III: Significantly increases the damage caused to cursed targets.
4. Concentration I: Increases the damage caused by all damaging spells
5. Concentration II: Greatly increases the damage caused by all damaging spells
6. Concentration III: Significantly increases the damage caused by all damaging spells
7. Ambush I: The damage caused by using spells in the [Phantom Body Curse] state is increased.
8. Ambush II: The damage caused by using spells in the [Illusion Curse] state is greatly increased.
9. Ambush III: The damage caused by using spells in the [Illusion Curse] state is significantly increased.
10. Ancient Magic Concentration I: Increase the filling rate of the Ancient Magic Gauge
11. Ancient Magic Concentration II: Greatly increase the filling rate of the Ancient Magic Gauge
12. Ancient Magic Concentration III: Significantly increase the filling rate of the Ancient Magic Gauge
13. Fangs I: Increase the damage of Chinese biting cabbage
14. Fangs II: Greatly increase the damage of Chinese biting cabbage
15. Fangs III: Significantly increases the damage of Chinese Biting Cabbage
16. Botany I: Increases the damage caused by all plants
17. Botany II: Greatly increases the damage caused by all plants
18. Botany III: Significantly increases the damage caused by all plants
19. Venom I: Increase the damage of poisonous tentacles
20. Venom II: Greatly increases the damage of poisonous tentacles
21. Venom III: Significantly increases the damage of poisonous tentacles
22. Explosion I: Increase the damage of [Big Explosion]
23. Explosion II: Greatly increase the damage of [Big Explosion]
24. Explosion III: Significantly increase the damage of [Big Explosion]
25. Destruction I: Increase the damage of [Thunderbolt Explosion]
26. Destruction II: Greatly increase the damage of [Thunderbolt Explosion]
27. Destruction III: Significantly increase the damage of [Thunderbolt Explosion]
28. Cruelty I: Increase the damage of [Crushing Bones]
29. Cruelty II: Greatly increase the damage of [Crushing Bones]
30. Cruelty III: Significantly increase the damage of [Crushing Bones]
31.Tear I: Increase the damage of [Split]
32. Tear II: Greatly increase the damage of [Split]
33Tear III: Significantly increases the damage of [Split]
34. Disarm I: Increase the damage of [Expelliarmus]
35. Disarm II: Greatly increase the damage of [Expelliarmus]
36. Disarm III: Significantly increases the damage of [Expelliarmus]
37. Manipulation I: The damage caused by enemies controlled by [Soul Out of Body] is increased.
38. Manipulation II: The damage caused by enemies controlled by [Soul Out of Body] is greatly increased.
39. Manipulation III: The damage caused by enemies controlled by [Soul Out of Body] is significantly increased.
40. Scorching II: Greatly increase the damage of [Burning Flame]
41. Scorching III: Significantly increases the damage of [Burning Flame]
42. Deafening I: Increases the damage of Mandrake
43. Deafening II: Greatly increase the damage of Mandrake
44. Deafening III: Significantly increases the damage of Mandrake.
45. Control I: Increase the damage of [Ancient Magic Throwing]
46. Control II: Greatly increase the damage of [Ancient Magic Throw]
47. Control III: Significantly increase the damage of [Ancient Magic Throw]
48. Bundle I: Increase the damage of [All Petrified]
49. Bundle II: Greatly increase the damage of [All Petrified]
50. Bundle III: Significantly increase the damage of [All Petrified]
Here are the traits you can earn by completing specific tasks.
1. Scorching I: Increase the damage of [Burning Flame] - automatically obtained during the main mission "Elves, Bags and Looms"