What are the changes and updates in PlayerUnknown's Battlegrounds version 23.1? This time it is mainly for updating. This update started on the morning of April 12th and ended at around 4:30 pm. Let's introduce PlayerUnknown's Battlegrounds 23.1 below. What version has been updated?
1.23.1 version update date
Updated from 8:00 am to 4:30 pm on April 12, Beijing time
Complete update content of version 2.23.1
Normal game
The overall rules for normal matches have been adjusted.
※ This update will only be applied to Erangel, Miramar, Tago and Diston.
stage
The blue circle in stages 1 to 3 has become faster, and the speed is now similar to that of competitive matches.
Props
The amount of props refreshed has been improved overall.
Main assault rifles, precision marksman rifles, and sniper rifle weapons
Helmets, body armor, backpacks
scope
Powered gliders have been added to Tago, Vikendi, and Diston.
vehicle
The amount of vehicle refreshes has been overall improved.
The refresh rate of major vehicles such as four-wheeled vehicles has been adjusted, and major vehicles will be refreshed more often on the map in the future.
Fixed refresh point added.
Additionally, the plane lines and the position of the last blue circle have been adjusted so that they now more closely resemble competitive matches.
competitive games
Season 23
The Diston map has been added to competitive play.
Number of players: 64
Weather: Sunny
Bomb zones, security gate keys and tactical equipment will be disabled.
Vehicle spawn points have been added at specific locations.
Added O12 and MP9.
When the official server is updated, the rankings will also be reset.
Players can confirm the final rank of last season on the record page.
Season 22 Rewards
While welcoming the new season, don’t forget to check the rewards you obtained in Season 22! Rewards will be distributed based on the final rank obtained by players last season.
Except for the permanent collectible items - parachute skins and medals, other season rewards can only be held within the following season.
At the beginning of the new season, competitive competition rewards will be automatically distributed to players' warehouses.
After the competitive season ends, server maintenance will begin. The system will recycle all season rewards except parachutes and medals from players' "Edit Profile" page during the maintenance period.
Props
Folding shields have been added to all maps.
Blue circle grenades have been added to Tago and Diston.
Emergency callers have been added to Erangel, Miramar and Tago.
Powered gliders have been added to Tago and Diston.
Gameplay
In order to enhance the impact when hitting the head, we have added the performance effect of the helmet being bounced off in the game.
In the future, when hitting the head with a weapon, if the durability of the helmet drops to 0, the helmet will be bounced away.
The range of functional parachute and elevator accessories that were originally only available in Diston, Sano and Vikendi has been expanded, and players can now use these items in all maps.
The dedicated item bar showing functional parachute and elevator accessory icons has been removed, allowing players to use these items without restrictions.
Functional parachutes can be used at any time in all maps.
Lifter accessories can be used in locations such as buildings and tall towers where lifters are installed.
Along with functional parachutes being added to all maps, we've also removed emergency parachutes in Miramar and Brown Bay.
The skydiving follow function has been updated. In the future, players who are disconnected will be able to automatically follow their teammates to skydive.
Players will automatically follow teammates whose numbers are behind them. (Example: Player No. 4 will follow Player No. 1.)
If you have manually designated the player to follow before disconnecting, the system will not re-designate the follower, and the player will still follow the originally designated player.
If the player reconnects to the game while on a plane, the skydiving follow function will be automatically triggered.
Only teammates in the aircraft who have not yet parachuted will be designated as following objects.
Map rotation
Starting from the first update of Season 23, official server (ordinary competition) maps will be rotated on a weekly basis to ensure that players can play their favorite maps more often. As shown below, you can confirm the map rotation plan and date during this update in future update announcements. Regarding the changed map rotation mechanism, we are also preparing to explain our thoughts to everyone through a developer log. For details, please check the upcoming "Map Rotation Plan – April 2023" announcement!
In addition, the Diston map has been added to competitive matches.
※ The PC version will replace the map every Wednesday at 10 am Beijing time.
※ In areas where maps are randomly selected, the probability of matching each map is 20%.
test server
Normal matches: Miramar, Diston, Vikendi
Asia region: four rows
North America: Quad Row – 1st Person
Official server – normal competition
Week 1: Erangel, Tiger, Diston, Sano, Paramo
April 12~April 19
Week 2: Erangel, Miramar, Vihandi, Sano, Karakin
April 19th ~ April 26th
Week 3: Erangel, Tiger, Diston, Sano, Paramo
April 26th ~ May 3rd
Week 4: Erangel, Miramar, Vihandi, Sano, Karakin
May 3rd ~ May 10th
Week 5: Erangel, Tiger, Diston, Sano, Paramo
May 10th ~ May 17th
Official Server – Competitive Competition
Erangel (30%), Miramar (30%), Tiger (30%), Diston (10%)
scene
The 6th anniversary decorations have been removed in Erangel, Miramar, Vikendi and Sano. Thank you again for your love and companionship for PUBG over the past six years. Let us continue to move forward into the future together!
model
PUBG Labs: Guild Wars Mode
Guild Wars mode is back and updated!
Three types of Vikendi battlefields have been added.
Snowstorm zones will not be generated in this mode.
Added 3 types of Sano battlefields.
AUG has been added to the assault rifle weapon box.
Online time
After the official server maintenance ends on April 12th, Beijing time – June 14th at 8:30 am
Custom Tournament – Esports Mode
According to the 2023 work plan, we have made the following updates to the e-sports mode, completely unifying it with the game settings of competitive matches.
Added Tago and Diston maps.
In the future, the e-sports mode will adopt the same rules as competitive competitions.
This mode only supports global event rule settings.
Point of view: 1st person, 3rd person
Minimum number of players: 10
Maximum number of players: 100 (default 64)
Maximum number of team members: 4 people (default 4 people)
Removed Sanno map.
UX/UI
The interactive function of equipping special vehicle skins has been optimized.
In order to facilitate players to select the skin they want to use from the vehicle skin list after pressing a specific interaction button, we have added the following skin selection methods to this function:
Right mouse button, enter key, interaction key (F), specific interaction key (H)
A "toggle" option has been added to voice chat input mode.
After setting the input mode to "Switch", players can turn on the voice chat function by pressing the T key; when the voice chat function is turned on, players can press the T key again to turn it off.
The voice chat function switch button can be set in the "Button Settings" menu.
A new "Microphone off" icon has been added to the game, which will also appear on teammates' screens.
The "Turn off speakers" icon in the teammates list has been removed.
hall
The theme of the default lobby has been changed from the Vikendi theme back to the original transport aircraft theme.
Survival Pass: Harvest
Many players have regretted not being able to reach the highest level before the pass expires, and we feel the same way. In order to allow more players to take away all pass rewards within the validity period of the pass in the future, we have adjusted the experience value of pass tasks.
In this Survival Pass: Harvest, please aim to reach the full level and “loot” in the battlefield, and “loot” all the pass rewards!
To make leveling up easier, we've increased the proportion of overall experience points that can be earned through game time and weekly missions.
The upper limit of experience points that can be gained through daily game play has been significantly increased.
The amount of experience gained from daily quests has been slightly reduced.
Please check out the upcoming April store announcement for details!
workshop
Treasure chest components
New items have been added to the Hunter's Chest and Archivist's Chest.
PGC 2022 Series Props
performance
The terrain climbing function has been optimized and will operate more naturally in the future.
Memory usage efficiency has been optimized by compressing and adjusting sound effect quality. In the future, only the sound effects that are needed will be loaded in each mode and map.
(Epic Games, Kakao) In the future, when players run the client with damaged files, a pop-up window will pop up on the screen to advise players to perform an integrity check.
Partially optimized the lag issue that occurs when using a controller to enter the inventory.
BUG fix
Gameplay
Overall repairs have been made to the original in-game issues.
Fixed an issue where fire bombs would not create fire on the ground when exploding at a certain height.
Fixed an issue where the weather information displayed in the room list for a custom match would be empty when creating a room after selecting the Brown Bay map and sunset weather in the custom match.
Fixed an issue that allowed players to increase the size of pans with mountain bikes and motocross bikes.
Fixed an issue where the sound effects for Bottle and Bonny Coupe would become very quiet at certain viewing angles.
Fixed an issue where the Power Glider would sometimes appear in the incorrect location or disappear during the elimination screen.
Fixed an issue where the game would sometimes disconnect while going up and down stairs.
Fixed an issue where the perspective of a player being carried would become abnormal in 1-person mode.
scene
Overall repairs have been made to issues such as collision bodies, textures, and stability related to the Diston map.
Fixed an issue where after throwing the security door key inside the Dumpster, players would not be able to pick it up through the inventory, interactions or drones.
UX/UI
Fixed the issue where there would be no response after clicking the "Go to Store" button when preset columns 3~5 were disabled.
Fixed the issue where when a teammate falls to the ground above a prop, the priority of the prop in the interactive UI will be higher than that of the fallen teammate.
Fixed the issue where the self-rescue button and the carry button would appear on the screen at the same time when you fall to the ground while holding a self-rescue defibrillator.
Fixed an issue where specific players appeared in leaderboards for different regions at the same time.
Fixed the issue where the interactive UI would be displayed incorrectly after changing specific interaction keys.
Items and skins
※ Mold-crossing problem: When two objects intersect, one object will block the other object.
Fixed an issue where the White Tiger - Pan skin model would be upside down in the weapons tab of the Stash.
Fixed an issue where the character’s arms would become transparent in the first-person perspective when a female character takes off her hood while wearing a doomsday hooded sweatshirt.
Fixed an issue where the lower garment would wear out when a female character wore Ailee's clothing and PGC 2021 Heroes stockings with short boots at the same time.
Fixed an issue where the bottoms of a female character would wear out when wearing Ailee’s clothing and BLACKPINK JENNIE’s stockings and boots at the same time.
Fixed an issue where the PGI.S Tactical Pants and Vikendi Snowsport Boots or Retro Reignite Sneakers would wear together at the same time.
Fixed the issue where the appearance of the item of the Holy Pillar Legion Security Helmet (Level 1) is inconsistent with the actual appearance after being equipped.