What is the difference between Dynasty Warriors 8 Empires and ordinary games? Although the game has received mixed reviews since its launch, there is no lack of player experience. Here is a comparison of the differences between Dynasty Warriors 8 Empires and Dynasty Warriors 8. Let’s take a look. Bar.
The general design of the True San 8 Empire is still the same as before. It combines the simple political strategy of Yangchun with the battle of the original main system. Although the policy-related aspects are very simple, they are very practical. You still have to do everything that needs to be done, and the Shura difficulty Most problems can be solved easily.
Players can really feel that it is much easier to fight when the troops are superior. When the troops are relatively weak, our troops will be exhausted very quickly, the strongholds will suddenly turn red, and the enemy generals will also have a rigid body effect.
However, it is not recommended to use Empire to challenge the difficulty. After all, this series is set based on policies, and the levels are not fixed. Later, Empire’s self-created characters were mostly for selling points, and the unparalleled difficulty of the 8th volume is also simple.
The battle is similar to what I said in the trial version. Strongholds and combat secrets are the most important. You don’t have to rush to defeat the enemy, which will basically make it much easier. Some combat secrets are not particularly good, so you may want to consider not doing them and concentrate on grabbing the stronghold. You can also wait for the opponent's combat secrets. For stronghold suppression, give priority to combat secrets and places with weapons.
The battle is similar to the 8th novel, but some things have been changed. After Asura difficulty, use falling water or normal water to hit the enemy general. The enemy will run away, but there is still a chance to reverse flow or normal flow. The opponent will not be able to fight at all. It's a cool situation to run away and be beaten.
In terms of AI evolution
In the earliest 8 stories, if you fight against stronger enemies in reverse or normal flow, you will have a chance to be forced to counterattack. However, the Empire has been modified so that it will never counterattack and you will just run away. However, the updated 8 stories have unparalleled difficulty. It will become a situation where some people will be counterattacked by reverse flow and normal flow. Now they can use triangle to counterattack, so the difficulty of 8 original unparalleled warriors has been changed to easier.
The main difference between the popular face and the unparalleled generals in the Empire is that the popular face rarely uses defense breaking. The unparalleled enemy generals' frequent defense breaking attacks have been modified to be stronger than the original version, because in the original version, even if the defense is broken, as long as there are no other people around. , the unparalleled enemy will almost never hit you, and will only trigger it with charge. At this time, the player has already recovered and can use triangle to counterattack, while the Empire has a high chance of hitting the player after breaking through the defense.
However, the Empire itself has exclusively invented a method that can stably counterattack the unparalleled enemy and prevent him from breaking through his defense attacks.
Enrich national strength
The empire is very important in internal affairs, although it is very arrogant. Therefore, the key point is to control the attack and resources yourself. For example, if there is only one country at the beginning, usually after fighting 2 territories and it becomes 3 territories, the player will stop and stop fighting.
Because there will basically be no food in the future. If you are playing as a military commander, your monarch will attack every time the meeting time comes. As long as you don’t agree to follow, you can deal with being a military commander but attacking the territory too quickly. problem. At this time, save money and food first. If you feel that there are too few soldiers but you have a certain amount of money and food, you can go and recruit them. The upper limit of the army depends on the number of generals.
Next comes the defense level. This is the focus of defense. The computer will attack you without participating in the battle. It depends on the strength of the troops and the defense level. A city with level 0 will be defeated. If you have more troops, the enemy will attack you and the defense level will be deducted. 5. If your troops are about the same, 15 will be deducted. If we lose too many troops, 30 will be deducted. So sometimes you are too busy, so you can look at the defense level. If the defense level is high, you can deal with other things first.
In addition, our offensive strongholds are also related to the defense level of the opponent. The higher the opponent's defense level, the higher the number of troops required to defeat the stronghold.
In the early stage, these are the main things. In the later stage, if the opponent has too many troops, you can pull the opponent's generals over to reduce the opponent's troops. If the opponent's defense level is too high, just destroy it. There is basically no problem. If you capture the location of the enemy's monarch, you can directly destroy it. power.
property
The attributes of the empire have also been greatly changed. They have a physical impact, and there is no need to have a heat engine attribute to increase the maximum level and function of the attributes like in this story. However, the design in this story is mainly because of the guidance attribute, and there is no need for it. Disconnection can continue to affect the attribute level, and it can also be guided by the equipment attribute when triggering the attack.
In the case of the Empire, as long as the attack is triggered and the attributes are attached, there will be no water flow.
Flame attribute: When an attack is triggered, a burning state will be added, and an explosion will occur when the enemy lands. It can be thought of as the 7th generation alternative detonation attribute. The higher the level, the more painful the explosion.
Ice attribute: similar to the freezing of the 7th generation. Frozen enemies will suffer ice damage when hit by reaction attacks, but they will not be able to freeze for a period of time after being frozen. The higher the level, the longer they can be frozen. Those who are frozen The enemy defeated Daoliu and Puliu.
Wind attribute: triggering an attack will launch a vacuum wave, during which it will attract enemies when rolling. If the enemy's troops are very weak, it will be very good to use it to attack strongholds, because the range is very large.
Thunder attribute: When the triggered attack hits a person, thunder and lightning can be attached to the body. At this time, when attacking with flowing water, thunder can fall, similar to the 7th generation of lightning. The higher the level, the more painful it will be.
Poison attribute: Triggering an attack can be poisoned and the blood will be slowly deducted. People hit by the reaction attack will be poisoned. If the enemy is spread by the poison, the enemy will be in a floating state.
Cutting attribute: Can ignore defense and give fixed damage. There is a certain chance of instantly killing soldiers. The higher the level of some soldiers, the higher the damage can be increased.
When you have an advantage in military strength, the wind attribute works well for attacking strongholds because of its large range. According to theory, the poison attribute effect should be very good when attacking enemy generals. Although the blood is slowly deducted, the effect should be good against single enemies. However, it is less effective when attacking enemy generals.
The killing attribute is very good. Even if you lose a lot of troops, it is very useful because it can kill minions instantly. It also has a very good killing speed, so you don't have to worry about fighting for a long time because of too many minions.
The jade weapon will affect your weapon level, bow and arrow, and the number of beads that can be loaded. The higher the title, the greater the chance of getting higher secret cards and high-level jade weapons.
The above is the relevant sharing about the analysis of the differences between Dynasty Warriors 8 Empires and Dynasty Warriors 8. What are your tips for passing this game? Please leave a message to share and discuss.