Author: Shui Jinglong
Some friends complained that it was difficult to trample the horse, that it was difficult to operate due to low health, etc. Maybe it was a machine problem, or maybe some friends didn’t want to waste that time, so I took the time to post a more popular "overly simple" greedy points guide.
This guide has the following features (if you have any objections, don't read it):
0. The specific character Lancelot (I chose him when I played), because he is easy to use and easy to operate.
1. The whole process does not require horses to be greedy for points, nor does it use the method of releasing horses to earn points. It only uses AB (blood protection) to earn points. Except for certain circumstances (for example, if the horse occupies the enemy's troop position and needs to be released), it can be said that there is no relationship with the horse. any association
2. Don’t deliberately cut down the big box with less blood, cut without doubles, without beetle, eat the 2 wands at 4-1 and 7-3 (definitely suitable for most old players, if you are greedy for points, you can reach the full level without eating)
3. There is no random element in the whole process. In order to prevent the emergence of special items such as 800 points for magic wands, 600 points for 6, and 500 points for 1UP, all items will be scored as whole (in order to 100% guarantee that there is no random element, Moreover, it is naturally upgraded. Blood-increasing items are added to half of the total points. Hostages and soldiers lose points, and gift points are not counted. The settlement at the end of the level is not discussed. It will be based on what I play.)
4. Description of scenes and screens: Scene refers to every big scene in the game, which has the characteristics of being indivisible. For example, the expedition in the fifth level of the game has only one scene (layout), so as long as the player does not put insurance in the fifth level, it will double The branch will always exist, but the multiplier will disappear when the scene is switched; the screen is the one in the game where you have to defeat the enemy before you can move forward. In this case, you will be in a crazy and random state, but the multiplier system is still effective. A scene can contain several pictures, and the end of the picture can be forced to move forward by waiting for a cow.
1. Level 1: Village of War
Appearance Score: 0 (Original Level 1)
Natural score (points for tubes, fences, railings): 240+400+600+160+400+2000 (BOSS)
Since there are no horses in this level, the strategy is very similar to the original strategy, so no explanation will be given.
Passing score: around 13,000 (Level 2)
2. The second level: chaos
Appearance score: around 24,000 (level 2)
Natural score: 400+600+240+400+140+600+50+800+1000+400+800+600+1000+160+400+4000(BOSS)+600
Screen 1: Kill 2 soldiers. Go to the 2 barrels in the woods before continuing. Pull the screen to the innermost position. 2 soldiers and 2 ninjas will come out. Kill 2 soldiers, then 2 big swords and 2 ninjas will appear.
Cut your head until you get a little blood (just be careful not to let the ninja defend against your killing move. The so-called killing move is when the enemy still has some health. A light knife can't kill him, but a heavy knife can't kill him.
It will kill you. At this time, the heavy sword is the killing move, but the light sword is not, the same below). Generally, each enemy here has two heavy swords, which is just right. If you add more swords, he will be dead, so the two heavy swords are OK. Then
Then lead them together to save blood (be careful not to let the ninja jump when saving blood), 1600*4 (level increased to LV3)
Screen 2: Kill 2 fat men, 300+600, walk forward and kill 3 soldiers, 100+200+300, enemy reinforcements will appear (horses will be sent by riding Red Bull, but the horses here can be ignored), kill
Drop the top minion and get 800, then insurance 1 fat man and 1 red bull, score 2400+1200, kill 1 duck, 1 soldier and 1 iron bull, 300+100+800, kill 2 swords, 400+800
Screen 3: Kill 2 with the 3 long-blooded sword, 2400+3200 (can be connected with the previous one), go forward and cut the railing for 1000, pull the screen to see the shaking fence and then open it
, there is also a big sword that hits 1 point of blood, move forward to draw out 2 birds, and they are both safe and dead, 3200+800+800 (level upgraded to LV4)
Screen 4: Go forward and see the ninja entangled with the hostages, kill it for 400, then kill 2 soldiers, cut the railing for 1000, kill 2 more soldiers, insurance 2 fat men and a magician, score
1200+1200+640
(Switch scene) Screen 5: When fighting the BOSS, two soldiers will come, kill them, and a fork will come, a heavy knife + a swing knife, insurance, 1200
Passing score: around 66,000 (level 4)
3. The third level: Attack and defense of the city rock
Appearance score: around 81,000 (level 5)
Natural fraction:
160+800+1000+500+800+160+140+400+160+600+800+800+50+400+1000+540+420+60+240+400+600+800+280+400+
800+6000(BOSS) +400+800+280
Screen 1: As soon as you come out and walk back, kill 2 ducks, 300+600, and then use the big sword to save the fat man and the soldier in front, 1600+600+200
Screen 2: Walk away from the railing, 1000 (scene switch)
Screen 3, go forward until 2 soldiers and 1 iron bull appear (don't eat the horse), kill 2 soldiers and then ensure the death of 1 red bull and 1 iron bull, 1200*2, kill the remaining 1 duck, 300, walk forward
At the end of the screen, 3 ducks and 1 iron bull appear. Kill 3 ducks, 600+1800+2400. Enemy reinforcements appear with 2 ninjas, and then they are safe with the iron bull in front, 3200+2400+2400.
(Level upgraded to LV6) 2 big swords appear, hack to death, 400+800
Screen 4: If you go forward, you will see ninjas entangled with hostages again. Just chop them with the knife and ignore them. Continue to move forward and kill 2 big swords. 1200+1600. Those who are greedy and unfavorable in front of you should pay attention to 110000.
For this upgrade point (there are 3 boxes here to control the score), generally speaking, the last 1600 big sword will be upgraded after killing it. It will not affect the consecutive points of the 4 big swords. The soldiers will follow.
Just deal with it. Don't move the ninja. Go forward to the first gate. 2 ducks and 2 ninjas come down. Kill the 2 ducks first, 300+600, and then kill the 3 ninjas, 400+800+1200.
, then 2 Iron Bull and 2 Fatty came, and when they saw a little blood, they were both guaranteed to die, 1800+1800+900+900
Screen 5: Move forward, and the 2 green soldiers will come out from behind. Ignore them for now. Slowly move forward to draw out the red soldiers behind the tube. You need to draw them one by one, otherwise only one red soldier will come out from behind.
After killing 1 red soldier, you can move forward. 2 more red soldiers will come out from behind. Kill them together with the red soldiers in the tube below. The score is 80+160+240+320. The red bull also comes out. Keep it safe.
Narrowly missed, 2400 (be careful not to guarantee the death of 2 led soldiers). TALLMAN comes forward and brings 2 green soldiers. Don't hesitate, kill 4 green soldiers (100+200+600+800) and 2 behind.
The cow comes out to block the road. After getting 1 point of health, the insurance will be 3200+3200+2400 (scene change)
Screen 6: Kill a big sword and a small soldier, 400+200, kill a magician, go to the bottom to bring out 2 magicians and 2 ninjas, kill 2 magicians, 120+240+360, 2 cows and 1 big sword appear
, carefully cut them all to 1 point of blood, and they will die together safely, 2400+2400+1800+1800+2400 (the level is upgraded to LV7), then 2 tigers and a fat man come out, kill them
The fat man gets 300 points. Eat the Zhenzhen in the middle to kill the tiger (two 400 points, if you kill them, you only get 100+200 points. Of course, if you don’t cut them twice, there is no point even if you cut them twice. They won’t all be shocked to death.
Only 100 small wine glasses are needed to kill Fatty Blue here) (scene change)
Screen 7: Go upstairs and still see the hostage entangled with the iron bull. Take the iron bull to the railing, cut off 1000, and then kill the 3 soldiers that came out. Kill and then kill the bull again, 600.
Screen 8: Walk forward to the second gate. 2 cows and 1 soldier come out. First hit the cow with less health below, then the cow with more health above. This is 1200+2400. If you don’t fight the soldiers, then you will
Keep coming out 2 ninjas and 2 fat guys, and put the insurance to death together with the soldiers, 1800*4+600
Screen 9: Walk forward onto the red carpet, kill 1 tiger and then 3 soldiers
Screen 10: In the BOSS scene, when the BOSS has 1 and a half health, a red soldier appears. Kill it for 320. Then, when the BOSS has low health, 2 green soldiers appear. Each of them slashes hard and then saves.
Near death, 400*2
Passing score: around 180,000 (level increased to LV8, level 8)
4.Level 4: Knight Festival
Appearance score: around 200,000 (level 8)
Natural score: 400+140+600+180+10000 (flag) +4000 (BOSS)
Screen 1: Nothing to say. The strategy for this level is the same as before, and there are no horses, so I won’t discuss it.
Passing score: around 228,000 (level 10)
5. Level 5: Expedition
Appearance score: around 246,000 (level 10)
Natural score: 800+400+800+500+1000+600+800+400+800+800+1000+600+600+280+6000 (BOSS) +280+280
Screen 1: Move forward, 2 minions, kill, 80+160, move forward, 2 birds, insurance, 200*2
Screen 2: Encounter an iron bull, hack to death, 800, go forward and open the fence, 1000, 2 iron bulls and 2 ducks appear, kill 2 iron bulls, 1600+2400, insurance kills 2 ninjas and 2 ducks (when processed
Please note that the blood volume of the 2 ducks is different, and the points are also different), the score is 900+1800*3 (the level is upgraded to LV11)
Screen 3: Shoot 2 birds, move forward to attract 2 fat men, and together with 1 iron bull, you will be guaranteed to die, 1200+1200+1600
Screen 4: Go forward and open the second railing. With 100 points, there will be 2 ninjas and 1 riding cow with super long health. Cut off the cow first and then release the horse (there is one less ninja behind the horse), and then chop it down.
Kill 4 ninjas of different colors. Ninjas here often like to block, so be careful, 600+1200+1800+2400. There is also a horse to let go, then 2 big swords, 1 red bull and the aforementioned long health. Tieniu, 4 of them are insured together, 3200*4, so cool! , then 2 ducks and 1 iron bull appear, kill 2 ducks and insurance one iron bull, 300+600+1600
Screen 5: Go forward for a long time and come to two 600 cent cylinders. There is a TALLMAN in the middle. Go to the end and kill 3 birds and then save your life. You will get 2400. If you are lucky,
Sometimes I give you points. When I play, I often get 400 points (level increased to LV12).
Screen 6: If you haven’t upgraded yet, killing 2 ducks should be enough to reach level 12, level 302000, and then kill 2 more creeps.
Screen 7: BOSS scene, 2 minions came out. At this time, stop killing the BOSS immediately, and killed 2 minions, 480+640. Continue to defeat the BOSS, and 2 red fat guys came out, one for each.
Heavy knife + 1 swing knife, insurance will kill them, 2400*2, then when the BOSS is about to die, 2 ducks will come out, kill them as you like.
Passing score: around 318,000 (level 12)
6.Level 6: Knight of a Foreign Country
Appearance score: around 336,000 (level 12)
Natural score: (torches are not counted here)
800+160+400+600+240+400+800+80+400+500+800+400+140+180+800+800+400+160+8000 (BOSS)
Screen 1: Move forward 2 turtle soldiers and 1 red soldier. Kill 2 turtle soldiers first, 600+1200, then kill the red soldier.
Picture 2: Go forward and there will be 1 riding red bull and 2 red soldiers. Kill 2 red soldiers and let go of the horse. Go forward and you will see 2 fat men, 2 tigers and 1 TALLMAN. They are all safe.
1800+2400+900+900+300+300 (level increased to level 13), then 2 ducks and 1 black iron bull come out, kill 2 ducks and insure one iron bull, 600+1200+1600
Screen 3: Go forward, kill 2 yellow soldiers, ride the red bull and drag him to the end together with the 2 red magicians to ensure death, 320+320+1600, kill 2 black bulls, 600+1200
Picture 4: Move forward and ignore the 2 fat men and the magician. Go to the place with 500 points and kill the 2 black bulls. The double points are connected, 2400+3200. Then you can safely kill the 1 magician and 2 fat men.
Score 1200+1200+480, then 2 big swords, 2 turtle soldiers and 2 TALLMAN will appear, kill 2 turtle soldiers or 2 big swords (the base points here are all 400 points, it is recommended that the turtle soldiers will die with one heavy sword)
), then insurance 2TALLMAN2 big sword, score 1200+1200+800+800 (scene switch)
Screen 5: Go straight forward and go into the cave to kill 2 minions, then safely kill 2 ninjas, and finally kill 2 big swords. Go to the 4th barrel of the hot spring. Don't be shocked. 3 big swords + 1 black bull will appear. Kill 2 big swords.
2400+3200, then there will be bleeding of 2 short-blooded and long-blooded black bulls, and they will all be cut down to 1 point of health (to be honest, this is the most difficult place to get, I only have a 50% success rate in the arcade), then insurance!
Make a huge profit of 3200+3200+3200+2400+2400! upgrade! (Level increased to LV14) Then 4 more ninjas came out and chopped them, 600+1200+1800+2400,
The last 2 magicians and 4 ducks are also safe to die, 640+640+2400+2400+2400+2400, 2 of them are worth sharing.
Screen 6: Tiger Cave, kill 4 tigers, and use blocks to intercept a few (I intercepted 3 in the arcade), and then kill them together with the 2 fat guys, 2400+2400+400
Screen 7: Kill 2 fat men, then the BOSS scene, 2 ducks and 2 black cows will appear one after another, kill 2 ducks, spin to death 2 cows, 1200*2
Passing score: around 440,000 (level 14)
The final level: the decisive battle in the royal city
Appearance score: around 462,000 (level 15, golden sword)
Natural fraction:
500+600+160+160+400+800+800+400+800+800+800+600+400+800+500+500+400+800+800+600+160+160+800+400+
140+180+240+60+140+180+240+280
There are no horses. The strategy for this level is the same as the original version. I am lazy, so I won’t explain it.
Passing score: around 612,000 (maximum level. There is a red wand in this level. In fact, you can still reach max level without eating it)
Final score: around 646,000
In fact, if you think about the process of this horseless strategy, you are a master if you can beat 63W. I played and wrote on the simulator, and the final score was 647320 points. I was really exhausted. I used the simulator to play and write while constantly loading files. I studied I spent an afternoon writing about the best way to play without a horse. If there are any mistakes, please correct them together. Welcome to share.