Imitating the classic large base offset formation of the 9th base, the firepower is relatively concentrated but covered by the defense of large-scale buildings. The guiding city wall maximizes the effect of the boulders. This array can effectively prevent 2 stars, and the full defense is enough to defeat 9 enemies.
1. The opposing side of the base camp:
The three arrow towers take advantage of their hand length to cover a large area of construction, making it impossible for the enemy to steal chickens. The defense on the side of the offset base is concentrated, which is conducive to quickly destroying the enemy and preventing two stars.
Guiding multiple entrances can make the enemy make more detours. Set up a spring trap at the entrance, which the enemy will surely eat. Two nearby spring traps can delay the enemy's attack. The giant cannon placed in the center of the inner layer can also effectively slow down enemy attacks.
The second layer of the city wall continues to guide the enemy troops towards the boulder, which not only protects various internal outputs, but also allows the two boulders on the side to play a role, killing multiple birds with one stone. Two giant bombs placed in the corners of these two entrances can have an unexpected killing effect on the enemy's back row. The two anti-aircraft rockets and aerial bombs next to it make up for the lack of main air defense force on this side.
The inner core of the ground-attacking building can avoid being quickly destroyed by the witch, so as to kill the witch when she gets close.
2. The main square of the base camp:
The high-limit guidance and multi-layer combination of the walls of the base prevent bombers from quickly breaking down the walls around the base.
Two Teslas can effectively ambush bombers, and mortars can also limitedly attack the enemy's rear row after the front row rushes inside. The ambush trap on this side is in a good position, and the enemy will surely capture it if they attack from this side.
3. Side view of base camp:
The city wall is designed to guide the entrance. Enemy troops walking on this side must first face the defense of the boulder. Bounces and springs will first protect the boulder to prevent the boulder from being entered by a large number of enemy troops at the same time.
The two main AOE buildings: the giant Tesla and the flamethrower are placed inside the city wall next to the entrance, which can continue to deal with the enemy in relative safety. The Tesla next to it can also take care of this area, killing multiple birds with one stone.
4. Base camp core
The three main buildings capable of air defense: balloons, flamethrowers, and giants are arranged in a triangular symmetry next to the base camp to protect the base camp without blind spots. The two buildings that can deal damage to the ground are placed on both sides to output in advance to maximize their output.
The mortar takes care of a large area. It not only plays its previous role, but can also continue to output from a safe position when the enemy attacks the side. The same is true for the giant cannon.
The remaining anti-aircraft rockets are placed inside to strengthen the base camp. There is no extra building to buffer the air force problem. The giant Tesla is placed in the attack hut to extend the output of the giant Tesla and the boulders on this side.
Finally, there is a careful design. 3 cannons and 3 multi-barreled cannons are arranged evenly across each other. Although it is not centrally symmetrical, it can basically even out the near and far defense without any defensive blind spots.
Defensive record: