Clockwork is an AP hero that is very suitable for the black and white selection of Brawl. If one's own team has a charging hero who brings the ball into the field, it is easy to hit three or more people and cause tons of damage. The 13.1b hot patch has added enhancements to Clockwork. This wave of enhancements has further increased the damage of Clockwork in team battles, and the winning team is smiling again.
Although the total damage of the passive has not changed, it has been changed from increasing once every three levels to increasing damage once per level. The clockwork damage curve has been optimized, and Person A will suffer more pain in the early stage.
The Q skill has been changed very interestingly.
Before the change, the Q skill would be slower to clear troops. After Q wave of troops, Q would easily leave a few residual health behind.
After the change, it is easier to clear troops with QW. Combined with the reduced mana cost of the W skill, Clockwork can still be used in a big brawl even if there are no tears and the calming mana is enough.
The ultimate move has been greatly strengthened, not only increasing the base damage, but also increasing the AP bonus.
In the early stage, most of them do 50 or 60 damage, and in the later stage, most of them do 150+ damage.
On the map of Brawl, if a teammate brings the ball into the field, it is easy to defeat multiple enemies.
This is why it is said that the enhancement of Clockwork is good for the winning rate of the team. The lineup will not be considered in the passerby game. It is difficult to achieve the desired output by choosing a team battle hero like Clockwork.
Therefore, it is recommended that all solo players do not choose Clockwork unless necessary in the national server brawl environment.
Clockwork Brawl runes sharing
Secondary rune: calmness + critical strike
Rune analysis: In terms of rune selection, choosing the Domination system can improve the overall output of the clockwork, especially the ultimate hunter, which must be selected to ensure that the ultimate move can be turned quickly and not miss every opportunity.
Stay calm and make sure you have enough mana.
Critical hits increase damage to crispy skin.
If you want to combine offense and defense, it is more suitable to choose "Ai Li + Mana Flow Tie + Transcendence + Storm Gathering + Eyeball Collector + Ultimate Hunter". Bringing Ai Li is not only more powerful, but also good at protecting teammates.
[Equipment and points addition]
Add points: main Q and secondary W, which is bigger.
Equipment analysis: Luden's second man is very useful, maximizing the burst damage of the clockwork, and it can also assist in clearing troops. If there are more people in front of you, wear a larger mask.
The second piece of Shadow Flame increases output, and the added HP can also improve fault tolerance.
If the opponent has high damage and the second item is Archangel, having a shield can save your life.
The third and fourth hats + magic penetration rod increase the damage of clockwork skills.
The last thing is that Zhongya improves the fault tolerance rate of Clockwork. When encountering a lineup with many faces, Zhongya can make an early exit.
Introduction to gameplay
It's not difficult to do damage with clockwork combos. The difficulty lies in controlling the distance and knowing the position of the ball.
Pay attention to the color of the triangle indicator. If it turns red, it means the ball is about to return to you.
The ball is placed near the minion and can be consumed by QW when the enemy approaches. If the enemy is in the troop pile, use QWE to clear the troop.
If you encounter Lao Liu who likes to squat in the grass, you can throw the ball into the grass to explore the field of view.
The damage of Clockwork's basic attack is not low. In the early stage of the fight, if you can get an A, just do it. Don't be afraid of A.
To play clockwork, you must learn to hide the ball.
It is best to hide the ball in the root of the defense tower, so that it is not easy for the enemy to find it. It can also be hidden in the grass or walls.
The purpose of hiding the ball is to avoid empty space. If there is no chance to hide the ball, keep a safe distance and use QW to continuously consume the enemy's front row. Clockwork W can speed up friendly troops and decelerate enemy troops. You must make good use of this to pull and hit. Hit whoever you reach! Wait for the teammate in the front row to start the group and control the wind, then R.
If teammates are not strong enough and can't start the clockwork, they can still flash R.
Note that when Clockwork R flashes, the reading bar is relatively long. When R flashes, it is more effective to wait a little before flashing, as it does not give the enemy time to react.