Goblin group
Bond effect:
3 goblins
Gives a random ally +12 armor and +10 health regeneration.
2 craftsmen
All friendly craftsmen have +15 health regeneration speed
Analysis:
The combat capabilities of the three goblins in the early stage are obvious to all. The Goblin family's chess pieces do very high damage in the early stage. The Tyrant's ultimate move has super control and good damage in the early stage. The Ripper has one star. With an incredible tankiness of 800 HP, the damage of the ultimate move to multiple front-row lineups is also very high. The ultimate moves of Sky Boomer and Soul Stinger can kill enemies almost instantly; and in the early stage, battles usually last for more than ten seconds, which means With the blood recovery effect of Craftsman 2, it can provide each of their craftsmen with about 200 more health. Coupled with the effect of Goblin Bond, it really shouldn't be too strong in the early stage.
Three warriors and two holes combination
Bond effect:
2 Dongdong tribe
The maximum health of all friendly cave clans is +250
3 warriors
All friendly warriors have +5 armor
Analysis:
In a lineup of three people, excluding the three Goblins, the Shuangdong Cave Clan and the bond of Warrior 3 are considered to be cost-effective and have good combat capabilities. Moreover, Warriors are also versatile chess pieces. Many schools can use Warriors. Therefore, many people prefer to take warrior pieces. The Swordsman's ultimate attack does very high damage in the early stage. The increased HP of the Cave Clan's bond allows him to safely launch the ultimate move in the early stage. If he is facing a Goblin, and the opponent's Goblin's bond plus armor status is not in the front row. On the body, it can also win the game.
three hunter system
Bond effect:
3 hunters
All friendly hunters have +35 base attack power, and their attacks have a +35% probability of hitting.
Analysis:
The three hunters here refer to the three hunters who start with a population of four. Without the fragile bodies of the hunters in the front row, they cannot win the game. We all know that the attack power of chess pieces in the early stage is not very high. There are very few one-star chess pieces with an attack power of 80 like the Musket. The general attack power is around 50. What is the concept of increasing the attack power of the hunter by 35 points in the early stage? The damage has been increased by more than 50%. It can be said that if there is a small combination of three hunters in the early stage, they can walk sideways before the 13th round. However, you need to adjust your position when facing assassins. You can refer to my previous Weibo article. Know the specific location. The three hunters are very strong in the early stage. Don't be dissatisfied because hunters are not a one-size-fits-all combination like warriors. Lineups such as Dragon Mage and Divine Mage that require early operation need such a stable winning streak combination to establish an early advantage. , which can be slowly replaced with regular army chess pieces in the mid-term.
Sleepless 2 plus physical output chess pieces
Bond effect:
2 sleepless
Decreases the armor of all enemies by -4
3 warriors
All friendly warrior armor
Analysis:
Duoduo Auto Chess generally has 5 points of armor. There are also a few chess pieces with 0 armor. The armor reduction effect of Sleepless 2 is particularly high in the early stage. After the bond armor of Sleepless 2 is reduced, it can deal with 5 points of armor. Chess pieces cause 18.32% more damage, and chess pieces with 0 armor cause 19.22% more damage. The lower the opponent's armor value, the higher the damage bonus (I will write another article about armor in detail later when I have the opportunity) . The Sleepless Ranger is easy to get in the early stage. After you get it, you have two options. You can form the Hunter 3 buff mentioned above, or if you are lucky, the dealer will give you an Evil Spirit Knight to form the Sleepless 2 effect. Adding three warriors is a very good idea. The lineup is too small.
Three hunters plus three light feathers
Bond effect:
3 hunters
All friendly hunters have +35 base attack power, and their attacks have a +35% probability of hitting.
3Light Feather Clan
All friendly Light Feathers have a 20% chance to dodge enemy attacks.
1Demon Hunter
This piece is considered a demon of the enemy
Analysis:
This lineup is an enhanced version of the three hunters. It is almost invincible when it has four people, but it is a bit hard on character. If you see the dealer giving you these chess pieces, don't hesitate to pick them up. The high attack power of the three hunters plus the dodge effect of the light feather, as well as the blue-cutting effect of the demon hunter and the bond of the demon hunter to restrain the opponent's demons will make it difficult for everyone in the early stage. If everything goes well, they can win consecutively against the light feather hunter.