Upgrading weapons in Knight's Dream is very particular, and how to choose is also the first problem that many newbies encounter. Therefore, today we will take a look at the relevant analysis guide for upgrading weapons in Knight's Dream. We hope it can help everyone's thinking. Inspiration!
Guide to selecting and upgrading weapons in Knight’s Dream
1. Introduction to weapon skills
The active skills of swords, crossbows, fans, and throwing knives all correspond to the passive skills of the Marrow Cleansing Sutra.
2. Priority of weapons and skills: Crossbow < Throwing Knife < Sword < Fan
The crossbow has AOE. After evolution, it becomes a double-shot weapon. It is a powerful weapon that stands out from the siege. It has a chance to increase the damage by 50% when attacking a target with less than 30% health.
Throwing knives have high damage. After evolution, they continuously cause huge amounts of damage. After attacking the target, they can cause damage to all surrounding places. They do not require aiming and are suitable for fighting BOSS.
The attack range of the sword is short, but it can hit in four directions, and after hitting the target, the attack speed can be superimposed up to 3 times.
The fan's attack can be rotated when it touches the wall, but the damage will be reduced. In the early stages, the mobs have low health and require frequent attacks. It is not recommended to use the fan.
3. The choice of skills is slightly different depending on the weapon carried. The difference lies in whether the weapon has the ability to clear monsters in the early stage and break out after being surrounded.
Crossbow, sword (directivity, breakout)
Flying knife, fan (non-directional, low frequency)
Fuboqin is a necessary skill for non-directional weapons at the beginning, and it does not need to be fully upgraded in the early stage.