Back to the Future 1999 has recently started its third beta. In the third beta, the resource book has been opened. Many friends want to know how to pass the resource book The Shape of the Woods in Back to the Future 1999. Now the editor has brought back the game of Back to the Future 1999 The Shape of the Woods. Let’s take a look at the related content of the strategy.
1. The BOSS is wood inspired, choose animal inspired as the main C.
2. The BOSS has a poisoning mechanism. Make good use of characters with endurance or purification debuff abilities to deal with it.
3. Crush the shield as soon as possible and use the BOSS stun mechanism for concentrated output.
4. When the BOSS is attacked when it has a shield, in addition to the effect of counterattacking our side, it will also apply a [poisoning] effect for 10 rounds. After the BOSS's shield is broken, it will be stunned for 1 round and our side will be lifted. Poisoned state.
The level is divided into two battles. In the first battlefield, 3 mobs need to be killed. The second battlefield is the BOSS battle. As the level increases, up to 2 additional mobs will be added.
In the first battlefield, observe the enemy's attack sequence and attack. In the first round, we usually give priority to attacking the mobs that have not taken action, because when it is ready to take action in the next round, we may have killed it. It is recommended that while choosing to attack characters in a biased manner, try to use group skills to weaken the health of the overall mobs.
When the mobs have all their health left and can be killed, we give priority to killing the characters with more action points. When you have enough actions, you can move cards to get high-level cards or even ritual moves to better cope with the second battlefield.
In the second battlefield, when the BOSS has a shield, the counterattack damage will be strengthened and the counterattack target will be poisoned; after breaking the shield, the BOSS will be stunned for 1 round and remove our poisoned state, so the primary goal is to break its shield as soon as possible. But try not to do multiple outputs for one character in the same round to avoid being accidentally killed by counterattack damage.
When the BOSS releases the ritual ultimate move, the poison will be resolved. Try to purify the poisoning effect before releasing it or choose a character who reduces the passion to interrupt the ultimate move.
When there are mobs on the field, try to use single-target output skills to defeat the mobs. Do not use group skills too much to avoid hitting the BOSS, being re-injured, and being [poisoned].