Today I bring to my friends the answers to questions related to "Introduction to the skills of Mobius in Mission Zero". Mobius is the captor camp in the game and has stars. Players can choose their favorite characters to fight against. Recently, I have seen many friends asking "What are the skills of Mobius?" The editor has compiled a complete list of Mobius skills for everyone. Friends who are interested should take a look!
Mobius, positioned as a pursuer in the game, aims to capture Sirius players in the mission. Mobius has the game mechanism of a captor, moving much faster than Sirius, and different captors have different hunting skills. Some Mobius can continuously gain buffs during the capture process, and some Mobius can disguise himself and join the NPC team. Mobius can be stunned for a short time after attacking Sirius. The player needs to knock down three times to completely knock down Sirius. If Sirius players fail to save people in time, they will be eliminated.
The first thing the editor wants to introduce is the character of Supervisory Eye. His active skill can release a drone to monitor a specific area and the passing enemies. It will alert you whenever the enemy is detected. The second active skill is to set up a surveillance device at a specific sector location for surveillance. Up to five devices can be released to alert you when an enemy is identified. The passive skill causes huge damage to the detected enemy and has a slowing effect.
Next is the character Aya. The first active skill she has is to sprint forward for a certain distance, and then swing the stick to cause damage to the enemy. The second active skill is to strengthen the attack and repel the hit enemy. If the enemy hits an object or wall, it can also be stunned. The passive skill is to knock back enemies when attacking them. Next is Vanessa, whose passive skill is to accelerate when advancing towards teammates on the same floor. The first active skill he possesses is to generate a blue chain, which greatly improves the acceleration and can also be used by teammates. The second active skill is to teleport teammates or yourself to the opponent.
Next, we will introduce the character of Gabriel. His passive skill is to shorten the skill cooldown after hitting an enemy, and to refresh all skills after killing an enemy. The first active skill is to hook the enemy and pull it in front of you, with a slight slowing effect. The second active skill is to block, which can be immune to all debuffs. Panda's passive skill is that there will be a short pause after attacking. The first active skill performs a fan-shaped attack. After hitting the enemy, you can attack continuously. The second active skill is to roll forward. The first active skill can be used, but the roll will be terminated.
The special thing about West is that he has three active skills and one passive skill. Both Active One and Active Child set a teleportation point, and you can teleport yourself by using this skill again. The three active skills can capture the enemy for a period of time, and can be used again to deal a certain amount of damage. If the enemy breaks away successfully, Situs will be stunned for a short period of time.
The last character I want to introduce is Murph. The first active skill in the game is that after selecting an NPC, Murph can disguise herself as an NPC. During this period, she will use all the enemy's monitoring props. Invalid. Note that if you attack, Murph will return to his original form. The second active skill is to detect moving enemies and know the specific conditions of their clothing. Detection can be performed even when in disguise. When an enemy wearing the same clothing as yourself is detected, the enemy will appear. The passive skill is that after hitting an enemy with an attack, you can see the enemy's clothing style for a short period of time.