In Teamfight Tactics S8.5, the mecha is a bond similar to the Galaxy Mecha Demon God, but after the mecha is destroyed, the fused man will not jump out. So it is unreasonable to not have a strong lineup for such an interesting bond. , in this issue, I will bring you a recommendation for the elite lineup of Teamfight Tactics mechas, let’s take a look.
To stabilize the operational population, the C-based lineup is aimed at high-fee cards. Generally, 2-1 liters 4, 2-5 liters 5, 3-2 liters 6, and 4-1/4-2 liters 7. In the early stage, try to use strong chess pieces and fetters for work to ensure that the work pieces have 2 stars, thereby stabilizing blood volume and health. Try to use interest to upgrade and enter stages 7 and 8. Levels 7 and 8 will replace low-cost work cards and transform to a core lineup with 4-5 fee chess pieces.
Priority: Mordekaiser strengthens Doomhammer, upgrade it, the soul of the underground thieves
Second choice: Heart of the Underground Demon Thieves, Little Giant, Metabolic Accelerator, Last Stand, Sun Wukong Enhanced Vitality Regeneration"
There is no reinforcement in the first two stages. 4-2 gives priority to Latte Man to strengthen, directly 4 elites. At the beginning, the monkey's vitality regeneration is given priority to be strengthened. Hex prefers the four-piece set of Demon Thief: Demon Thief Heart/Soul, Little Giant, Metabolic Accelerator, and Last Stand.
In the early stage, it is recommended to use Demon Thief to transition. Try to be greedy for rewards above level 3. For the meaty armor, use the Plate Armor Maniac for Wei, and for the legal armor, give priority to the Green Dragon Sword Technique for EZ. Physics pretends to be Whisper/Endless/Hurricane to Angel. 3 Demon Thief is recommended to win as much as possible or lose carefully. 4 Demon Thief is recommended to lose carefully. 5 magic thieves and above are more cost-effective than winning. If the quality is low, you can use 3-2 liters of 6 D with a small population, and the D will produce two stars Wei/EZ to maintain blood. A population of 6 can go to Samira or Kasha.
It is difficult to get Tetsuo, so the equipment is first made of a two-piece female gun set and a Galen meat suit.
Since it is a transition from Demon Thief, we basically draw cards at population 8-9. If you open a gold coin for a demon thief above level 4, it will increase by 9. To get the crown or gold equipment, go to Tetsuo at population 8. If you have Tetsuo, open 4 elites and add more orange cards at the same time. Scarecrow without crabs can go to Dragon King to supplement AOE.
If you don't have iron, you can use Garen + Monkey + Weapon to open 3 mechas, and the female gunner in the back row can open elites alone, and then supplement monster cards such as Dragon King, Morgana, Sword Demon, or change into mecha 4 swiftness first. Wait until D reaches Tetsuo before making the substitution.
This lineup has a high amount of AOE and is unreasonable in seconds. Belongs to one of the strongest lineups in the later stage. The difficulty is that the lineup requires too many high-cost cards and the quality is difficult to achieve. Recommended for lottery games or high magic thieves.