Different copies of the Desktop Dungeon Retrospective game have different bosses that players need to challenge. Many players have asked what the levels of "Desktop Dungeon Retrospective" are for. The following is a detailed guide compiled by this site.
In tabletop dungeon playback, monsters should be viewed as a "resource that requires a lot of effort": you need to extract experience points from monsters as efficiently as possible to ensure that the player level is as high as possible.
Each player level increase can bring the following effects:
●Maximum health +10;
●Basic damage +5;
●Health and magic points are fully restored;
●Remove various potion effects and mana burning effects on player characters;
●Improve health recovery effect;
●Improve the damage effect of the rune spell "Burning Flame" (as mentioned earlier, for each layer of burning effect obtained, the physical damage suffered by the monster will be increased by "player character level x 2 points");
●As the base damage increases, the damage bonus effect based on percentage gain will also increase. For example, the effect of +20% damage is equivalent to an increase of 1 point of damage per upgrade.
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