The output cards in Medal of Fire are mainly various types of artillery. Many friends are confused when they see that they are both artillery and anti-tank. Don’t panic. Today I will teach you how to choose and train the output cards in Medal of War. Interested players, come and learn about the training recommendations for the Medal of War output card!
Recommendations for cultivating the Medal of War Output Soldier Card
1. American artillery is a must. Just use it without thinking. As for the reason, you can check it yourself online. Match it with Serpchenko? Forgot (they are all awakened, but the latter one cannot be awakened). It is the longest range soldier card. , half of the reserves died before the enemy even got close, unable to fight!
2. Do you want the German anti-tank gun? You definitely want it, but it is not a priority and can only defend the home. It has the shortest range of all artillery, as close as the Katyusha, and has the lowest movement speed, but the Katyusha runs faster. Ah, if your base doesn't have the ability to fly in front of the enemy's formation to farm reserves, then the priority is very low.
3. How about Soviet artillery? It's okay. Its priority is about the same as that of an anti-tank gun. It has a mid-range range and a mid-range movement speed. The only advantage is that it has a bonus for demolition, but it is easy to be defeated by American artillery. It doesn't matter if you don't practice it. It's suitable for big guys to practice. There is still a little bit of reserve for guarding the house. use.
4. Is Katyusha powerful? It's very powerful, but it needs to be operated. Every time you fire a gun, you can fire it. In the later stage, you can shoot every 2 seconds (this is a boss, civilians are not worthy of it, because this is a military officer). It is the fastest moving artillery. It is a must for bosses to demolish their homes. It's hard for civilians to upgrade to 7.2. I don't think it's the best. Their home defense skills are average, about the same as Su Pao.
5. Therefore, the must-train weapon cards for civilian players are released: American artillery, German-Chinese, Soviet-tank annihilation or Soviet-Chinese. Can the three of them practice together? As I said before, you are not worthy. The big moon card liver party may have the opportunity to practice two. For civilians, it is better to train one soldier card. You can play happily with one soldier card. Civilians only deserve to play. Mobile German Zhong or Sudan Annihilation (late stage), you choose it yourself. When you upgrade a weapon card, for example, when you upgrade the American howitzer to 7.1?, you can receive three (or two) gold + drawings as a reward in the illustrated book, but when you upgrade the American and medium tanks to 7.1?, there will be no gold + drawing rewards. , so whichever genre you play as your main player should give priority to upgrading which weapon card, because the improvement of the combat power of gold + blueprint is much higher than that of gold blueprint.
6. When you send a main force to participate in the war (civilians can only raise one soldier card), it is best to place the soldier cards of the same camp on the troops placed in the base, because the full-level camp reputation requires 6 troops of the same camp (including Air Force) can obtain 18% damage amplification and damage resistance buff from troop cards and bases. We all have to care about that little bonus, which is the basis for you to gain a foothold in the war.
7. Finally, in the later stage, the choice of troop cards still depends on how many gold++ drawings you have for the same troop card. In the later stage (around 300 days), there will be at least three teams of 7.2 troop cards. Whichever troop card has more gold++ drawings, you can train which troop card , genre is actually not that important, you can’t beat the big guy one-on-one anyway. Gold++ blueprints can be obtained mainly from the airborne troop activities, the arena mall, the blueprint recycling point mall, Kryptonian machine repair activities, slot machines activities (all require gold coins to buy exchange coins), etc.