01
Wild monster refresh time node
The first is the refresh time of wild monsters. As an excellent jungler, it is very important to master the refresh time of wild monsters.
Refresh time——00:20
All wild monsters in the canyon are refreshed (except dragons/canyon pioneers)
River Swift Crab: Killing a River Swift Crab can bring you 90 seconds of river vision. The refresh time is 120 seconds.
Refresh time——01:25
The river crab is refreshed for the first time (the acceleration effect after defeating the river crab lasts for 1 minute and 30 seconds. At the same time, the second river crab that is refreshed for the first time will start to spawn 1 minute and 30 seconds + 25 seconds after it is killed. A river crab will randomly appear in the upper or lower river. )
three wolves
It is refreshed 20 seconds after the game starts, and a group is refreshed every 90 seconds after a kill.
Demon Marsh Frog (Toad)
It is refreshed 20 seconds after the game starts, and a group is refreshed every 90 seconds after a kill.
Sharpbill (F4 bird)
It is refreshed 20 seconds after the game starts, and a group is refreshed every 90 seconds after a kill.
stone beetle
It is refreshed 20 seconds after the game starts, and a group is refreshed every 90 seconds after a kill.
red and blue buff
150 seconds refresh time, red and blue buff duration 90 seconds
Refresh time - red/blue buff enhanced after 08:00
Canyon Pioneer
The Rift Pioneer refreshes in 4 minutes and will only appear once and will not be resurrected. After killing, you will get the Eye of the Herald, which can summon the Canyon Herald to help push down the tower.
(If the Rift Herald is killed after 8 minutes, the second Rift Herald will not be refreshed, so it must be killed before 8 minutes!)
Little Dragon (Elemental Dragon)
The dragon appears at 4 minutes into the game, and the refresh time is 240 seconds. Killing dragons of different elements (wind, fire, earth, water) will obtain corresponding buffs.
The effects of the four elemental dragons and ancient dragons in the current version
Fire Dragon: All types of damage increased by 6%
Water Dragon: Increases physical and magic double blood-stealing by 8%
Earth Dragon: When not being damaged by defense towers/heroes, gain a 6% maximum health shield.
Wind Dragon: Increases movement speed by 7.5%, doubles effect after battle
Dragon (Baron Nash)
Killing the dragon can strengthen the minions to quickly push the tower. The dragon appears at 12 minutes into the game, and its refresh time is 3 minutes and 30 seconds.
Refresh time——12:00
The Baron is refreshed for the first time (Baron cooling time is 3 minutes and 30 seconds, Baron buff duration is 2 minutes)
ancient dragon
Only after all three elemental dragons in the game are killed, the "Ancient Dragon" will appear. Ancient Dragon causes your attacks to deal true damage. If the game reaches 19 minutes and the three elemental dragons have not been killed, the ancient dragon will forcibly appear.
Refresh time——16:00
Ancient dragon refreshes (if the game reaches 19 minutes and the three elemental dragons have not been killed, then the ancient dragon will be forced to appear.)
Ancient Dragon: The attack will have a burning effect within 3 seconds, and the corresponding Ancient Dragon effect will be added based on the number of dragons.
02
Fruit refresh time node
Small fruits have a big effect. Master their refresh time, vision/supply are indispensable!
Bursting fruit balls
Refresh time——00:20
The exploding fruit ball next to the blue buff is refreshed for the first time
Refresh time——04:00
The exploding fruit balls behind the dragon pit are refreshed for the first time (but they need to wait 20 seconds before they mature), and they can be used after a total of 4:20.
Divination flowers
Refresh time——00:25
The first refresh time of the Divination Flower, the cooling time is 100 seconds. After 100 seconds, the Divination Flower will reveal its buds and mature and can be used after 20 seconds. The total cooling time is 2 minutes.
Candied Fruits
Refresh time——00:45
Defense Tower Honey Candy Fruits Refreshed for the First Time
Refresh time——03:00
River honey candy fruit refreshed for the first time
Cooling time: 45 seconds after use, the honey candy solidifies into buds, and matures and can be used after 1 minute and 15 seconds, a total of 2 minutes
03
Summoner skill refresh time point
Summoner Skills
Cooling time:
Ignite, sprint: 1 minute 30 seconds (90 seconds)
Weakness: 1 minute 45 seconds (105 seconds)
Healing, Barrier: 2 minutes (120 seconds)
Flash: 2 minutes and 30 seconds (150 seconds)
04
Equipment refresh time node
Cooling time:
Punishment: Reserve time 45 seconds (cooling time 10 seconds)
Bird Shield, Rocket Belt, Quicksilver, Redemption, Twin Shadows: 60 seconds
Central Asia: 2 minutes (120 seconds)
Teleport: 3 minutes (180 seconds)
Resurrection Armor: 3 minutes and 30 seconds (210 seconds)
05
Defense tower refresh time node
defense tower
Refresh time——04:00
Double resistance bonus for defense towers in the early stage (to prevent the tower from being pushed too fast in the early stage)
Refresh time——18:00
Defense tower anti-stealing gain reduced
Anti-road breaking: The cooling time is 45 seconds. If two defense towers are destroyed in the same road in a row, the highland defense tower will receive 30% damage reduction for 30 seconds.
crystal hub
Self-repair (health volume 40%-70%, restore to 70%; health volume below 40%, restore to 40%, restore 25 points of blood volume per second)
06
Minion refresh time node
Soldier
Refresh time——12:00
After 12 minutes, the movement speed of the minion in the out-of-combat state will be increased to speed up the game progress. The movement speed will be increased by 40 at a time, and by 10 for every subsequent minute, up to a maximum of 120 movement speed (time 20:00).
07
Scouting Guard/Oracle Lens Refresh Time Node
Scouting Guard
Cooling time: 2 minutes (can store up to 2 scout guards)
Duration 1 minute 30 seconds (90 seconds)
Oracle Lens
Cooling time: 1 minute and 15 seconds
Duration: 6 seconds
08
Spring water refresh time node
spring
Refresh time——01:00
The player's movement speed is increased by 80% for 12 seconds (calculated from the time when the spring water comes out, the movement speed can be superimposed according to the equipment)
Refresh time——01:00~12:00
The player's movement speed is increased by 40% for 10 seconds.
Refresh time——12:00~game ends
The player's movement speed is increased by 30% for 4 seconds.
09
Soldier line experience/gold coins/bounty system calculation
Single road:
The first wave of troops is fully replenished and upgraded to level 2
The first minion in the third wave of troops dies and is raised to level 3
The fourth wave of troops has been fully replenished and upgraded to level 5.
Double road:
The first minion in the second wave of troops dies and is raised to level 2
The second minion in the third wave of troops dies and rises to level 3
The third minion in the fifth wave of troops dies and rises to level 5
Line gold coins
Melee Minion: 65 gold coins
Ranged Minion: 40 gold coins
Cannon Trooper: 85 gold coins
Super soldier: 120 gold coins
If you miss the knife, you will get 40% of the original gold coin base (the minion refresh time is 25 seconds, and a wave of minion is dispatched every 25 seconds)
Ordinary troop line: all replenished to 210 gold coins
Artillery Troop Line: Replenish all to 255 gold coins
Refresh time——before 05:00
After every 2 waves of ordinary minions, 1 wave of artillery troops is refreshed.
After every wave of ordinary minions, a wave of artillery troops is refreshed.
bounty system
Different from the strategic point bounty of PC games, mobile games currently use a bounty system.
First blood: 500 gold coins
Defense tower skin: teammates within 33% and 66% range share 150 gold coins
Destroy a defense tower: Teammates within range share 150 gold coins, and each person in the team receives 100 gold coins.
10
4 types of elemental dragon and ancient dragon effects
The effects of the four elemental dragons and ancient dragons in the current version
Fire Dragon: All types of damage increased by 6%
Water Dragon: Increases physical and magic double blood-stealing by 8%
Earth Dragon: When not being damaged by defense towers/heroes, gain a 6% maximum health shield.
Wind Dragon: Increases movement speed by 7.5%, doubles effect after battle
Ancient Dragon: The attack will have a burning effect within 3 seconds, and the corresponding Ancient Dragon effect will be added based on the number of dragons.