There are a variety of props for players to choose from in the activities within the Honkai Star Railway, but some novice players do not know the March 7 training guide for "Hengkai Star Railway". This article introduces in detail the training guide for March 7th in "Honkai Stardom Railway". Friends who are still unclear about the March 7th training strategy for "Honkai Stardom Railway" should come and take a look with the editor!
The basic attack on March 7 causes ice damage to local targets.
The combat skill of March 7 will equip a single target with a shield, and the shield has a certain taunting effect.
March 7th's finishing move will cause ice damage to all enemies and have a chance to freeze them for 1 round. The frozen enemies cannot move and will receive continuous ice damage at the beginning of each round.
When our shielded target is attacked by the enemy, March 7th will immediately counterattack the attacker, causing ice damage. This can be triggered 2 times per round.
When March 7 uses secret skills to enter the battle, there is a chance that a random enemy will be frozen for 1 round.
①Purity
After unlocking purity, when March 7 uses combat skills, a negative status of the target will be removed.
②Blessing
After unlocking the protection, the shield equipped with the March 7 combat skill can increase the duration of 1 round.
③Ice spell
After unlocking the ice spell, when March 7 uses the finishing move, the probability of freezing the enemy target will be increased.
March 7th’s combat skill can provide a shield for our single target. Although it is a single shield, the shield is very thick and has a certain taunting effect. It has a very good protective effect on our characters.
After unlocking purity, March 7's combat skills will have the ability to purify, which is very valuable. Currently, apart from March 7, only Natasha and Bronya have the ability to purify, which is difficult to replace March 7. One of the important reasons
March 7's finishing move can freeze a random enemy. The control effect is very good and can often have miraculous effects.
The thickness of the shield provided by March Seven's combat skills is linked to defense, so defense is the entry that March Seven needs most.
The finishing move of March 7 has a very good control effect, so it is worthwhile to pile up more charge entries to release the finishing move faster.
The target frozen by March Seven's finishing move not only cannot move, but also suffers continuous ice damage, so the effect hit entry is very useful.
March Seven's combat skills can be used to mount a shield. If the speed is faster than the enemy, the shield can be mounted before the enemy attacks our character to effectively protect our character.
Among the five-star light cones, the one I recommend most is the winning moment.
The winning moment can provide March Seven with a lot of defense and effect hits, as well as a certain taunting effect, which is very suitable for March Seven.
Among the four-star light cones, the one I recommend most is The First Day of the Rest of My Life
The first day of the rest of life can provide a lot of defense for March 7, and can also increase our overall damage resistance. It is an excellent four-star auxiliary light cone.
Among the three-star light cones, the one I recommend most is amber
Although it is a three-star light cone, it provides a lot of defense and is a gospel light cone for civilians.
Among the four-piece sets, the one I most recommend is the set of relics of Holy Knights of the Holy Father.
The Paladin of the Holy Father can improve the defense of March 7 and the thickness of the shield she provides. It is a very good choice.
For the main entry, I recommend effect-hit clothing and defensive shoes; for the sub-entry, I recommend defense > effect hit > speed.
Among the two-piece sets, the one I most recommend is the Beloberg relic of the Fortress Builder.
The Beloberg of the Fortress can provide a large amount of defense to March 7, greatly increasing the thickness of the shield provided by March 7.
For the main entry, I recommend defense ball and charging rope; for the sub-entry, I recommend defense > effect hit > speed.
It needs to be obtained through the Aftermath of War. Refreshing it once requires 30 development power. All copies of Aftershock of War can only be obtained three times a week.