In fact, if you are a player who does not seek to achieve the maximum effect by allocating points, you can also use the recommended points for attributes. There is always a certain reason for recommending points, especially for those who have not changed jobs. In the shopkeeper’s opinion, recommended points are still Not bad. As the front row's human shield, the swordsman's first attribute to consider is health and resistance. Health and physical defense are both linked to the system, so physical fitness is our first priority. Let’s take a closer look at the skills of the swordsman. All skills are linked to our initial physical attack power, so strength is our second most important attribute. Among the remaining attributes, the shopkeeper thinks that spell casting acceleration is also an optional option. The basic attributes of , so the attribute adding priority given by the shopkeeper here is:
Physique Vit>Strength Str>Lucky Luk
After switching to a knight, our attributes will be biased towards attack. At this time, all our skills are basically linked to physical attack. At the same time, because we are biased towards attack, hit is also an optional attribute, so at this time we The attributes added are:
Strength Str>Physique Vit>Dexterity Dex (Lucky Luk can be used as an alternative)
After changing to a Crusader, our attributes are undoubtedly more focused on tankiness. Health is the most important attribute. Dexterity can increase our physical attack, hit rate and spell casting acceleration, so it has become the second most important choice. Finally, strength is also Indispensable, so the attribute points at this time are:
Constitution Vit>Dexterity Dex>Strength Str