The main damage source of Illaoi's hero is the "tentacle" mechanism, and she relies on the "tentacle" to produce tons of output and heal herself. Let's take a look at the skills. Active: Illaoi swings out a tentacle, dealing (+) physical damage. Total attack power of tentacles: 1.2/1.3/1.4/1.5/1.6 Cooling time: 10/9/8/7/6 Mana consumption: 40/45/50/55/60 (Core main upgrade skill, which can increase the damage of tentacles, Because the damage of her level A and other skills is very low, she basically relies on this tentacle. The tentacle of this skill is very slow, but the damage when hit is very considerable) Basic damage: 15/35/55/75/95 Cooling time: 6 /5.5/5/4.5/4 (This skill is her secret to double-killing top laners and junglers. When she hits someone’s tentacles, she starts to whine. I really can’t stand it. The damage is really high. After turning on the R skill, she can Use this skill up to 4 times) Illaoi summons the power of the Ancient God to strip an enemy hero's soul out for 10 seconds. The soul can be attacked by Illaoi and her allies, and transfers 25/30/35/40/45% (+%) of the damage taken to the body. If the soul dies or is too far away from the body, the body will become a body.
The body generates a tentacle every 10 seconds that lasts for 1 minute, and the movement speed will be reduced by 80%. This slowing effect will continue to decay for 2 seconds. The tentacles can attack the soul and body to cause (+) physical damage. Basic conversion percentage: 25/30/35/40/45% Cooling time: 0 Mana consumption: 35/45/55/65/75 (The most disgusting skill, but if you keep walking, you will not be hit by the tentacles. Yes, I suggest you just walk out when she pulls you with E, and be careful not to run towards your teammates, otherwise you will lose more than you gain if you hit your teammates.) Each time it hits an enemy hero, a tentacle will be generated, and it will be connected. For the next 8 seconds, the tentacle swing speed is increased by 50% and cannot be selected, and the base cooldown of W Severe Discipline is reduced to 2 seconds. “Gentleness and kindness are indeed the deeds of some gods, but the one I serve is not one of them.
"Basic damage: 150/250/350 Cooling time: 120/105/90 (Once this skill is turned on, basically two people can't beat her, especially standing together, the damage is so high that you can't understand it) From the skill We can vaguely see her weakness: the skill release speed is very slow and it is easy to dodge, but the blood regeneration is very powerful. It is not recommended to gank her after she is level 6. It is very easy to double kill with R. In addition, she has short hands and short legs, and W. Even if her skill is considered to be a dash, the distance is very short. Also, she is not strong online, but it is extremely not recommended to catch her.
He is also very strong as a general top laner. His E skill can quickly dash in and escape, and he is not afraid of the opponent's GANK. He also has stable control of his W. In the early and mid-term, he has strong solo kill capabilities and small-scale team battle capabilities. He can be used online. It is easy to suppress Illaoi, a short-legged warrior.
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