Previously, I gave you some points and arrangements for Black Knight’s magic and physical skills. Due to time constraints, I'm sorry, I'm going to complete the three realms here today. Here are my skill additions, arrangements, and some explanations.
You can see that my skill arrangement has not changed much from the previous one, but it has been slightly adjusted. Let me explain it to my friends. As mentioned in the last issue, the black knight is a profession that relies heavily on attack speed and casting speed. There are two types of players in the game, one is the tycoon and the other is the commoner. Today’s bonus points and skill arrangement are for commoners. Yes, local tyrants please ignore it. Since the black knight’s attack speed and low-skill combos cannot keep up or the connection is not smooth, those players whose double speed is less than 100 can try my arrangement. First of all, my A arrangement is still Draw your sword and jump. The only change is that the CD is shortened by a few seconds and the dash distance is shortened by 1/3. However, the skill combo is smoother for players with low double speed. Some people may criticize me for the arrangement of the S key, so don’t worry. ,listen to me. Look at the picture below.
Why should Dark Force Explosion be placed in the second stage? Because the skill of Three Swords is one of the main outputs of Black Cavalry magic. However, the CD is too long and it cannot be released once it is interrupted. Although it is instantaneous, it can cast three swords. There is a starting position when using a knife, which is to summon a knife and hold it. It’s slower here. Unlike Sword Dance, which starts slashing as soon as it is released, An Jin can be placed in the second stage to float on monsters that are not dominant. After floating the monster into the air and casting three swords, it will not be interrupted. To put it bluntly, it is protection. You, wait until Anjin finishes casting the monster and it floats into the air. The monster has not yet fallen down. Then continue to cast the third and fourth stage skills. When you finish casting the third and fourth stage skills, the monster will almost fall to the ground. Don't worry and continue to cast 5. The stage skill is also the three swords.
Looking at the two pictures, I have a good grasp of the timing. Of course, if the double speed is extremely high, then the monster has not fallen yet and all your skills have been used up. Some people will say that if you don’t use Anjin in the fourth stage, At stage 4, your three swords at stage 5 will not be able to hit monsters, because if you encounter a small and light monster, it will float too high at once, and you will not be able to hit it. Besides, let me put the thrust at stage 4. In case the monster suddenly runs away or your dark power fails to hit the monster, you can use thrust to rush in and receive three knives. Another player who uses blunt weapons must fill up the thrust points. Important things aside The second time, because thrusting with a blunt instrument will stun the monster, think about it if you suddenly hit the monster next to you and stun the monster, will you be able to easily perform three sword strikes?
There is another arrangement. If you feel that the above arrangement is not easy to use, you can try my D key arrangement below. The fourth stage of charging is for dominating the body, and the fifth stage of dragon slaying is for gathering monsters. When you use the fifth stage skills At the moment when the monsters exploded after gathering together, I caught Fudo Mingou on top. Isn’t it a terrible feeling? I use it very easily, friends who like it can try it.
There is also the fact that after the second sleep of the Black Knight, some of the skills are physical and some are magical. It is recommended that those who play the physical stream adjust the second skill to the physical-magic stream and adjust it to magic.