What is the speed mechanism in "Honkai: Star Dome Railway" ? Speed is one of the basic attributes in Honkai Impact Star Dome Railway. The faster the character will have more opportunities to take action. So how is the speed in the game calculated? This site has compiled relevant content, hoping it can help everyone.
Introduction to the speed mechanism of "Honkai Impact: Star Rail"
1. Speed mechanism
Calculation of speed: 10000/character speed = remaining time
The status bar in the upper left corner shows the remaining time. The action of the character and the enemy is equivalent to running towards the end point. Although the speed is different, the time is the same, so when the character takes action, the time of the subsequent units is also subtracted from the actor's final distance to the end point. the time required.
For example, the character's speed is 125, and the time it takes to reach the end of the action is 80. When the character returns to the starting point after completing the action, the number displayed is 80. But since the one in the upper left corner is always moving, for the sake of continuity, the railway will directly calculate the next round, so if the time it takes for the subsequent unit to move to the end is 3, the unit with a character speed of 125 will display 77 after the move.
2. About delaying action and advancing action
The action delay refers to the number of meters to retreat. For example, if the action is delayed by 20%, the time in the upper left corner of a unit with a speed of 100 will be reduced by 20.
The same goes for action ahead of schedule. Now 100% ahead of time means reaching the end point directly and starting to take action. 10% is 1000 meters.
3. Extra rounds
Extra rounds do not consume the number of buff rounds. For example, if Xier kills an enemy and then kills it again, it will be an extra round. The damage-increasing passive is triggered and will not be consumed this time. It will be consumed the next time she takes action.