Friends who have played Codename Kite all know that in addition to plot missions, Codename Kite also has a lot of daily gameplay, such as collecting gossip, completing rumors, etc. Today, the editor will introduce to you the Codename Kite stronghold gameplay. Players can obtain different props by completing tasks dispatched by the stronghold. So how to play it? Let’s follow the editor to find out more!
Players can obtain certain profits by operating strongholds. Players can build libraries and businesses in strongholds, while post houses and singing houses can only be built in certain strongholds. And each building can obtain different materials. The trading house can obtain five baht coins for players, and they can obtain five baht coins for level 1440 and full level 2640 every hour; the library can help players obtain the fragments of military books, and they can obtain level 1 materials every hour. 1 full-level 4 military book fragments; the post house can obtain white salt, and you can get 1 level 1 and 5 full-level white salts every hour; the song tower can help players obtain food and grass, and you can get 1 level 1 every hour A full level of 5 grains. As for the materials for upgrading buildings, players can obtain them from daily tasks. If the materials are not enough, they need to buy them in the mall with platinum coins.
The second is the gameplay of traveling to a stronghold. The rewards for visiting each stronghold will also be different. For example, Guangling will randomly drop 1 Jianjia, upgrade materials for earth and water characters, and turbid wine sake, etc.; visiting a stronghold in Luoyang will randomly drop rewards. 1 Luo Yuan Yu, upgrade materials for Feng Shui characters, a golden fan and green fan, and other rewards, and the props dropped will continue to change as the level of the stronghold increases. At the same time, travel is divided into three effects. Level 3 is 1 star, level 6 is 2 stars, and level 10 is 3 stars. The higher the star rating, the richer the reward will be.
The third is intelligence events. When players complete the main plot, they can obtain intelligence events with no time limit, but they can only have one trigger opportunity. After establishing a stronghold, new intelligence information will be automatically obtained as time goes by. If it is not processed for more than 12 hours, the intelligence will be automatically invalidated. There are three intelligence levels. Each level consumes a certain number of bags. The first level consumes 1 bag, the second level consumes 2 bags, and the third level consumes 3 bags. The intelligence reward will include the agent breakthrough props and chestnuts required by the player. The number will be different for different levels.
The fourth is the stronghold dispatching method. The dispatch route of each stronghold is different, and the corresponding rewards will also be different, but it requires a certain amount of physical strength. The maximum time is 8 hours, and the physical strength required is 80 points, and the longer the dispatch time, the greater the reward.
Okay, the editor has introduced the base gameplay of Codename Kite here. The base gameplay is actually one of the main gameplays. The main reason is that there are really a lot of materials that players need, so don’t ignore the stronghold gameplay!