It is often seen that when newbies are forming a water team, they will be confused about whether to choose Baizeli to play. The reason is that they don’t know what Baiye Aurora Baizeli is like. As a relatively rare summoning output character in the game, her skills and characteristics make many new players somewhat confused, so here I need the editor to come in and help everyone briefly analyze whether this character is strong or not.
First let’s look at Bezzeri’s active skill. As an AOE damage skill with a range of 5 blocks, Bezzelli’s active skill multiplier of 120% seems a bit unsatisfactory at first glance, but it can be used from the beginning and can be used anywhere in the whole map. The characteristic that it can be released on any walking grid gives this skill a considerable degree of freedom. In addition, the key part of this skill is its effect when used in conjunction with equipment skills. It can be summoned on the grid where the active skill is released. A token, Frank, and Bezelle's output ability depends entirely on this summon.
Different from the summons imagined by many players, Bezelli's summons cannot actively attack and has no collision volume, so it will not affect the movement of the character when placed on the field, and also because it does not exist Collision volume, so multiple Franks can be placed in a single grid, so that they can cause damage to enemies within the same range at the same time, and the superimposed damage is considerable.
However, since Frank himself does not move actively, if you want to adjust his position after calling him on the field, you need to use Baizeli as the captain and use the effect of his chain skills to pull Frank to Baizeli. Attack the nearest enemy.
It should be noted that Frank has a total of two attack modes: when there is more than one enemy on the field, it will trigger a roar after any light spirit uses active skills, causing AOE damage to surrounding enemies, and the damage multiplier can be raised to a maximum of 105 %; and when there is only one enemy on the field, he will cause a claw attack to the enemy within his attack range. At this time, the damage will be increased by 50% on the original basis, so be careful when summoning Frank. Just place it next to the enemy for a single BOSS.
If you want to use this character to clear out miscellaneous soldiers, you need to place it among the enemies. As for the survival of the summoned objects, you don’t have to worry about it, because when there is no health bar, it will be rounded off and it will be invincible. Since the triggering conditions for Frank's attack do not limit the attributes of the light spirit, even in the Motley team, there is room for employment for Bezelle. It can be said that this is a fairly versatile output light spirit.
Finally, I would like to add that for Baizeli, if she has the old water mark, her output ability will be qualitatively improved. Since the trigger condition of the old water mark itself is to use skills multiple times in a single round, Baizeli The active skill with a 1-turn cooldown perfectly meets the triggering conditions of the old water mark. In addition, Frank requires the active skill of the light spirit to trigger his attack. It is even more powerful. It can be said that there are two Franks on the field. With the blessing of Shui Jiuyin, the one-on-one ability is even higher than that of the water team carrying the water knife.
So as for the question of how White Night Aurora Bezel is, the conclusion can be drawn at this point. Generally speaking, Bezel has the first echelon strength in the water team. Compared with another strong character in the water team, water As far as swords are concerned, her explosive ability is slightly inferior, but her advantage is that the summoned objects have rich attack methods, which can not only clear out miscellaneous soldiers through AOE, but also perform single-point blasts. At the same time, this character's special skill form allows her to break away from the water team system. , as long as it is paired with a water-color-changing teammate, it can be employed in many teams. It is a well-deserved T1 strength character with water attributes.