How should novice hunter lineups in dungeons and kingdoms be matched? If you want to play this new hunter lineup well, you need to understand the attributes and skills of hunters. Only with a full understanding can you match an invincible combination lineup and achieve the final victory. Let’s follow Check out the specific gameplay guide!
1. There are 18 Hunter cards in total, including 3 UR cards, 9 SSR cards, 3 SR cards, and 3 R cards.
Among the 18 hunter cards, there are 7 beasts, 2 elves, 1 human, 2 murlocs, 1 natural disaster, 2 machines, 1 demon, 1 siren, and 1 element.
2. In the early stage of the game, the system will give you R card, Barbarian Tooth Hunter (Beast Hunter). This card is relatively basic, with only 2 skills. You can use it in the early stage to form a hunter bond.
3. As the main story progresses, after unlocking the tavern in 3 minutes, you will receive the SR card Phoenix (Elemental Hunter) as a gift for the first time by drawing a card. This card is quite easy to use in the early stage. Not only does it look beautiful, it also has powerful skills and is pure output. Basic physical damage 321, health 6511, armor 25, magic resistance 34. At level 20, you can activate the active skill Arrow Volley, shooting 5 flaming arrows, causing 175% damage and lasting 12% damage for 4 seconds.
4. Advance the main story. After defeating the spider in 5 minutes, you will unlock the first recharge. You will get Colonel Flame (Beast Hunter) for 6 yuan. It is highly recommended to buy. This card can be used for a long time and is very cost-effective at 6 yuan each. Basic physical damage 334, health 6852, armor 35, magic resistance 24. The armor is comparable to that of an average SSR warrior, and it is an excellent card that can be used as a tank and output in the early stage. The active skill directly restores blood, and the critical kill can cause 240% physical damage to enemies within the range, which is very impressive.
5. The first hunter team is formed in the early stage. Since it is still in the first chapter and not yet level 50, only 4 heroes can be put into battle. You can consider 3 hunters + 1 assassin. At this time, the bonds of 3 hunters and 2 beasts can be activated.
3 Hunter: Set up 2 freezing traps (frozen for 6 seconds), increase attack speed by 10%, and call Masha the War Bear to assist in the battle.
2 Beast: Provides an additional 10% physical damage bonus to the team
The summoned Masha can be directly used as a human shield and placed at the front, with 2 frozen ones.
6. After clearing the first chapter of the dungeon, the growth mission will give you 10 pieces of mellow ale, and you can draw ten times in a row and directly draw an SSR. According to the probability of several tests, there is a high probability that it will be an SSR hunter. . For example, my ten-draw is the War Fortress SSR Hunter.
7. At this time, 5 heroes can be put into battle. The newly drawn SSR hunter can go into battle directly, or you can consider maintaining three hunters. In the last warrior or assassin, it is recommended to go directly into the hunter, so that the new hero who joins the battle can also enjoy 10 of the hunter's bond. % attack speed bonus.
After 8 and 5 lineups, the protagonist's level is closer to level 20. The current task is to continue to advance through the main level and increase the protagonist's speed to level 20 (about 10 minutes), so that the hero can activate an active skill. Remember that when you reach level 20, you must go to the hero interface to click on skills and activate the corresponding skill slot.
For example, My War Fortress can activate tactical jump at level 20, which has very powerful damage and flexible displacement skills.
At level 20, Colonel Flame can activate the boiling potion, which not only increases the attack speed, but also actively restores blood, making it even more fleshy.
The Phoenix can activate a volley of arrows, with 5 arrows doing 175% physical damage plus 4 seconds of continuous damage.
Shadow Dancer activates the finishing move and can throw 4 shadow blades, causing 280% damage to all enemies on the path.
Basically, you only need to set up traps, control enemy assassins, follow the guidance, and develop heroes and equipment at any time. Hunters can push the main line without any pressure.
9. The growth task will give you ten consecutive shots of mellow ale, so be sure to complete it. Collect all kinds of free diamonds, complete 40 draws as soon as possible, and you will have a high probability of getting a UR. No matter what profession the UR is, it is very powerful. If it is a hunter UR, it will be even more perfect.
10. The next goal is to reach the character level of 50, activate 6 battle positions, and 6 hunters can summon the powerful fighting bear - Mother Bear. But as the difficulty increases, it is not recommended to directly go into battle with 6 hunters. After all, the hunters themselves are still relatively fragile. A lineup of 3 warriors + 3 hunters is more recommended. At the same time, try to satisfy other racial bonds as much as possible, such as the beast bond.
Activate 3 warriors (activate shield and reduce physical damage received by 10%), 3 hunter bonds (summon 2 traps, 1 war bear, and increase attack speed by 10%), 6 beast bonds (25% bonus to physical damage), this way There is enough front meat and powerful output.
Although the hunter has a war bear in his bond, just one war bear in the front row of meat is not enough. More meat is still needed to bear the damage, giving the hunter a more sufficient and better output environment.
Only by understanding the characteristics of hunters can you better match your favorite powerful combination according to your own card pool.