As a martial arts multiplayer competitive game, Eternal Calamity is a multiplayer competitive game where players can use combos to defeat their opponents. Players have also classified commonly used combos, and divided combos into pseudo combos and real combos according to their characteristics. True combos are The most dangerous and difficult set of combos, let’s take a look at the detailed introduction.
A combo that allows you to use a short dodge before the next attack when being hit in a combo is called a pseudo combo.
When being hit in a combo, you can't dodge and attack with the blue body, but you can use non-hit skills at a specific time to interrupt the combo.
When being hit in a combo, the blue tyrant cannot dodge or charge up. Unless he has the ability to take the hit or a teammate breaks the fire, the combo that cannot move is a true combo.
Pseudo chain means that when the player is hit in a combo, he can still rely on the opportunity between attacks to dodge and interrupt the combo.
A true chain means that when a player is hit in a combo without the ability to take hits or the participation of a third party, he will be chained to death.