The Double 11 express delivery has arrived slowly one by one. I receive several every day, and I am very excited. It feels like a burst of blood is about to gush out of my heart, just like the dual-wielding weapons wildly waved by a berserker, kak kak kak~
Aenodia 3 - Berserker bonus points
Here is a map of adding points to Berserker’s commonly used skills. Because the highest level is level 110, the skill points are only 110, but there are 8 active skills and 8 passive skills. The skills are divided into 4 rows, and you can add them to the first 3 rows. 15 points, 12 x 15 = 180. If the first three rows are filled up, the skill points will be 70 points short. The last row has very powerful skills. In this case, you must be selective when adding skills.
Note: The picture above is the personal output flow of crazy battle points. If you have better insights, please leave a message in the comments~
1. [Crazy Assault]
The first skill will add a little bit by default, but it's useless. It has almost no effect in the later stage. It's just a little faster to get close, but if it's used as an output, it's not necessary. It takes a long time to release the skill and swing back, and the time can be used to cut 4 times. (Dual-wielding daggers)
2. [Blood Desire]
It is necessary to suck blood. The blood will be returned according to the proportion of attack power, and combined with the passive [Life Enhancement] to suck mana, you will not be afraid of not having the mana amount of the wind wheel.
Note: Why 13 points? Because it is needed for subsequent calculations, the maximum is added to 13.
3. [Crazy fighting instinct]
It's not really useful. It's better to give it to other skills. Paladins only need weapon block and shield block.
4. [Muscle Strengthening]
The first fully-pointed passive skill increases physical damage by 15%. As a melee profession, there is no need to say more.
5. [Sword of Destruction]
The damage is insufficient and the range of action is small. Moreover, after shaking for nearly 2 seconds, you can attack 6 or 7 times.
6. [Breaking Sky Tearing Slash]
This is purely a personal way to add points. If you don’t like this skill and the boost effect is not very obvious, it is better to leave the skill points to the passive.
7. [Life Strengthening]
Supporting blood volume and absorbing mana, the 15% increase in life ratio cannot be underestimated. Adding [Rage and Fury] is even more miraculous.
8. [Weapon Specialization]
Whether you are fighting with two hands or dual-wielding, you must have enough points to increase physical damage by 15% and increase auxiliary weapon activation rate by 15%. Both methods are applicable.
9. [Crazy trampling]
The purpose of adding a little bit is to cooperate with [The Power of Mad War] to refresh the CD when pulling a group of monsters. As long as the wind wheel CD is refreshed every time, the damage will be considerable.
10. [Possessed by the God of War]
It feels like one of the core skills of the berserker. It increases the activation rate of auxiliary weapons by 45%, nearly half the chance. Each attack can also increase the attack power by 8%. The upper limit seems to be 10 times, which is 80%. Isn't it scary? Are you afraid?
Note: After releasing, you need to attack once to add the buff.
11. [Savage Blade]
I have nothing to say to top it up for higher damage.
12. [Armor Specialization]
This skill may appear because the berserkers in it all fight with two hands, such as Kuntu, whose attack speed is slow, and adding a little more is more stable, but the actual effect is not very great. The attack power is high, and combined with blood-stealing, I feel that this ratio is not needed. Armor
13. [Split Wind Wheel]
The main source of damage output, whether you are two-handed or dual-wielding, it is also a very cool skill
14. [Angry and violent]
The maximum level increases the attack speed by 70%, making you feel like 9999 dollars per second, and increases the temporary blood volume by 60%. After the buff is over, you will be surprised to find that you still have so much blood.
15. [Spirit of Vengeance]
Passively increases attack power, making your attack power higher and higher. There is no test trigger number available yet. All triggers of this profession will be tested later.
16. [The Power of Mad War]
Refreshing the CD feels great. With group skills, anyone can beat it~
Aenodia 3 - Basic Attributes of Berserker