As you said, in this game, even one miscellaneous soldier can fight you inextricably; two miscellaneous soldiers... you will most likely be GG. However, the single-player missions it assigns to you will often require you to do 1vN. That's right, how to 1v2 or even 1vN, this is the second question for you. Didn't you become a sheep? Isn't there an ice ring? Isn’t it a level one Ice Arrow that can cast extremely fast spells with the support of talent? Use it well. As long as the monsters are slowed down and the mana is not empty, what can't be done?
For example, late in the game, a mission requires you to destroy a group of three monsters at the same time. Assume that these three monsters are a melee monster, a magic monster, and a physical ranged monster that can use a crossbow. How should you fight this?
Simple.
In melee combat, the blocked field of vision will block two long-range ones, and the ice ring will freeze them (be careful not to break the sheep); to counter the silence system, get closer to the physical range by 5 to 8 yards. This melee can't hit the blind spot where long-range can't be hit. It's fast. Isn't it solved by bursting out to kill the magic system, then switching to fire to kill the physical ranged monsters, and then dealing with the melee monsters after killing them?
You see, the melee physical attack range is 5 yards, and the range of long-range weapons is 8~35/8~40 yards. This information actually encourages you to block the 8-yard blind spot of physical remote targets such as hunters.
Similarly, a rogue can suppress a blind person and output one; a warlock can banish an element/demon, then use succubus to charm a humanoid monster, and output one by himself. He can also scare away in fear and call back a reckless curse, and then destroy it with a painful curse... ...and so on, kiting to death any monster that eats fear and curses.
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