The Three Kingdoms series of games is a Three Kingdoms stand-alone game produced by Glory Company. There are 14 generations in total so far. It is one of the games with the largest version span among stand-alone games. It can be said to be the banner of strategy SLG games (three of them have RPG elements). So, although everyone’s preferences for the gameplay of these 14 generations of works are different, we can also roughly understand the top ten most popular ones through the number of fan MODs produced by players, experience articles, etc. Let’s take stock of them:
No. 10. Romance of the Three Kingdoms 6: One-on-one combat is like reading comics, creating the first special unit
The deepest impression on the editor of Romance of the Three Kingdoms 6 is that the duels are so cool!
And I can finally control the duel! (Although it is just a sequence challenge, you can restrain your opponent's magnified moves every minute and at the same time severely damage your opponent. Successfully predicting your opponent's prediction is the greatest pleasure of this one-on-one duel)
Romance of the Three Kingdoms 6 also pioneered the creation of special arms. Cavalry can only be recruited on the northern border, sailors can be recruited along the Yangtze River, mountain soldiers in Yizhou, iron cavalry and mountain soldiers from various barbarians, etc., which fully match the local terrain and reproduce the various possibilities of history: let The battlefield on the Yangtze River where Cao Ahao's army died, the cavalry that crushed Sun Shiwan in the plains, etc.
There are many plots and animations waiting for players to start.
Also, by arranging work according to the ideals of a military commander, you can get twice the result with half the effort, and on the contrary, you can leave quickly in a matter of minutes. The full expression of "no more speculation than half a sentence" and "we are destined to meet each other thousands of miles away" is believed to be the sentiment of many old players.
9. Romance of the Three Kingdoms 3: The first historical battlefield, rich equipment and strategies, and the possibility of picking up Diao Chan in the plot!
Romance of the Three Kingdoms 3 was developed by KOEI in 1992 after Koei Corporation was hit hard by Namco's "The Continent of Overlord" in an effort to regain the market occupied by the former. At that time, the evolution of this game was earth-shaking: the leap from 4-color graphics to 16-color graphics, and the clever combination of 16 colors brought delicate map terrain effects; what is even more amazing is that the war scenes in this game were very different in the 1990s. For the first time, it uses imitation 3D animation, which can also simulate rain and fog lights, making the extremely boring battle process suddenly full of infinite courage; in terms of music, this game also gets rid of the previous simulation sound effects for the first time and adopts MIDI sound effects. Of course, these seem relatively backward today, but they were still quite impressive at the time.
In addition, the editor also particularly likes the levels or wild battlefields created in this game, the various weapons and equipment (war horses, bows, strong bows, sterns, fighting ships, etc.), and the rich combat methods (climbing the city wall, joining together, sneak attack, setting fire, single duel) , ambushing troops, falsely passing orders, co-discussing, etc.). I still remember that after the exam, I could play for two or three days without sleeping.
If you are an ashes veteran player who started playing the DOS keyboard version of Romance of the Three Kingdoms 2, Romance of the Three Kingdoms 3 can also satisfy the veteran players' regret that they could not accept Diao Chan in the previous game.
8. Romance of the Three Kingdoms 7: Combining RPG gameplay with Romance of the Three Kingdoms for the first time
Romance of the Three Kingdoms 7 has created a new gameplay. Players can not only use the monarch, but also any general to experience life at different levels. Earn your own money, buy your own treasures, recruit your own soldiers, make friends, etc. It feels like the whole world has opened up.
The regret that Romance of the Three Kingdoms 4 cannot learn skills (increasing experience can improve them randomly, but it is still different from learning) can be greatly compensated for in this game. You can learn by exercising in different types of cities, visiting friendly generals, visiting celebrities, purchasing treasures, etc. Attributes can also be improved.
Of course, the most awesome thing is to fight the holy beast! With the Holy Beast, you can use powerful abilities such as replenishing troops and powerful kills on the battlefield. But it is also very difficult to obtain the holy beast, and one needs to be among the top ten celebrities.
In addition, there are a lot of equipment, which require different specialties + corresponding technical capabilities + corresponding cities to manufacture. With equipment, you can form some powerful units, such as vine armored soldiers, armored cavalry, etc.
In general, Romance of the Three Kingdoms 7 is very rich in content and has set many precedents, but it is also relatively complicated. For example, there are too many skills, and many of them cannot be learned. Also, if your attributes are high, you won't be able to learn skills from others. This setting is also quite strange. If the skill design can be simpler and the battlefield gameplay richer, it is best if most generals can play well, so that the ranking can be higher.
Chapter 7. Romance of the Three Kingdoms 5
Romance of the Three Kingdoms 5 is an excellent work launched by CCTV after "Romance of the Three Kingdoms" was introduced to Japan and took advantage of its popularity, and pioneered the formation gameplay. The game directly uses excerpts from the "Romance of the Three Kingdoms" series to introduce cutscenes, which is very immersive.
Romance of the Three Kingdoms 5 has different formations for different terrains, and some formations can improve their capabilities through research and development, which greatly enriches the gameplay of different terrains in the game: there are quick attacks and changing formations, or researching and developing [chariots] and then rushing forward, or blocking long-range shots. Beat the enemy to the point of being helpless, etc.;
In Romance of the Three Kingdoms 5, you can also use immortals to use "illusions" and other super strategies on the battlefield!
As for generals, as experience increases, a new skill will be "opened", just like opening a blind box now. Back then, I was very obsessed with discovering the skills of generals and advisors, and then communicated with classmates; and as the reputation of bravery increases, it can also improve A critical hit (that is, an X appears above the enemy's head when attacking or counterattacking, especially when using the Yanyue Formation), a critical hit is really cool!
If it weren't for the fact that research and development had to be implemented jointly by allied countries, and that the PC version's formation changes could only be implemented by knowing [Formation] or being a strategist, the ranking would still be improved.
6. Romance of the Three Kingdoms 8: A record of becoming a master of all skills + Three Kingdoms Dating Conference
Also known as the enhanced version of Romance of the Three Kingdoms 7. Many shortcomings of Romance of the Three Kingdoms 7 have been corrected in this game, and some innovations have also been made.
The overly complex skill system of the previous game has been simplified in this game, and all generals can learn/understand all skills, which is very good for players with a bit of a mysophobia. The regret of not being able to learn all the skills in the previous game is satisfied in this game.
In addition, there are also first-of-its-kind tactics, all of which can be learned and upgraded. Training ground + battlefield tempering, Liu Bei, who originally didn’t know much about tactics and had a low level of knowledge, was able to attack like Guan Yu, attack randomly like Zhang Fei, shoot arrows like Huang Zhong, and use magic like Kong Ming, etc. on the battlefield, right? Full sense of accomplishment!
Singles should play this game! Here, good brothers will introduce you, celebrities and hermits will also introduce you, fighting bandits will lead to marriage, and even the emperor will grant you a marriage, etc. In short, you can get married and have children by changing the method. It is simply a Three Kingdoms blind date meeting.
In addition, the number of scripts is the largest in history, so there is always one script that is your favorite. And each script has an opening animation to introduce the background, so it’s not sloppy at all!
Chapter 5. Romance of the Three Kingdoms 4
Speaking of Romance of the Three Kingdoms 4, I believe the most classic scene that everyone thinks of immediately is the burning screen! This is the first milestone game to create skills. If a general has skills such as [Infantry] and [Cavalry], he can still overwhelm the opponent even if he has poor command and force; with [Stone Throwing], he can throw rocks on the tower; [Lightning strike], hum, who knows who uses it (Emma can also kill her own people!)
This work also pioneered technology research and development. With the research and development, rams, repeating bows (i.e. repeating crossbows), catapults, etc. can be put into production or in greater quantities.
The functions of immortals or celebrities are more useful than those in the previous game Three Kingdoms 3: some can improve technical ability, some can increase lifespan, some can heal, and some can increase skills!
The terrain has a great impact on the combat ability of the troops. The pass is against the pass, the mountain is against the mountain, the river is against the Hanoi, etc., which form a suppression. These are small losses and big gains, and even the key to reversing success or failure. Many designs are very classic.
However, success skills and defeat skills, many generals with good attributes can only become squatters of city attributes because they do not know the skills of internal affairs or combat. It would be better if skills could be learned in middle and low-level skills.
4. Romance of the Three Kingdoms 10 - a culmination of Romance of the Three Kingdoms 7 and 8
Military generals have duels, civil servants have verbal battles, and civil servants can hold up half the sky! (I remember the funniest thing was when the guard said, "I don't want to fight with words...") Military advisors can direct the actions of other generals, which greatly improves the role of civilian officials on the battlefield and also increases the value of "command power."
The gameplay of RPG started from Romance of the Three Kingdoms 7, was strengthened in 8, and can be said to be relatively complete in 10. It has the characteristic cities of Romance of the Three Kingdoms 7 to recruit special troops, Romance of the Three Kingdoms 8’s full-skill training, marriage and childbirth, and raising others, as well as very rich plots for players to trigger, making it very playable.
3. Romance of the Three Kingdoms 14: A recent game that has restored everyone’s confidence in glory. The chemical reactions between interpersonal relationships and personality combinations are very interesting!
Have you ever had the trouble of fighting barbarians? Anyway, people complain about it almost every day on the Internet. The editor has also helped several novices open the game or introduced Sun Shiwan and other playing methods. Even though Sun Shiwan's stats are not high, his skills are not as good as Lu Bu's "unparalleled" bombing, and his personality is not as good as Zhao Yun's "retreat to advance", etc., but he has good interpersonal relationships and teamwork personality. With skills, he is the best C position for the rise of Soochow!
The barbarians have terrifying fighting power and many soldiers? It doesn't matter, if the battle loss in each round is as shown below, will you still find it difficult? (If you are interested, you can check out the previous articles on Three Kingdoms 14). The top-level, super-difficulty barbarian soldiers melt like ice cream when meeting a flame gun. That’s so cool!
In addition, there are many plots, historical generals, battle records and other players to complete the collection. Before you know it, you will have played for 700 hours! There are still new players so far, which can be said to have rekindled players' enthusiasm for the Three Kingdoms game.
2. Romance of the Three Kingdoms 9: The most strategic Romance of the Three Kingdoms, the first to promote new generals
In fact, the editor is very confused between 1 and 2. They are two completely different types and both are very fun. It’s just that since the number of MODs is still more than 11, 9 is temporarily ranked second, but this cannot cover up the brilliance of this work.
As a strategic game, Romance of the Three Kingdoms 9 is exactly the most strategic game in the history of the Three Kingdoms. Players control micro-level achievements from a macro perspective through personnel matching, formation selection, strategic assistance, marching routes, etc. How to maximize strengths, avoid weaknesses, and create the best opportunity is the time to test your ability to guide the country. Sometimes even giving up a damaged empty city may be a clever way to defeat the enemy.
Developing skills is part of the fun of the game. It’s the mediocre Liu Bei again (it can also be other monarchs). If you make good use of all the good brothers and friends around you, it is not a dream to develop all skills. Sometimes, promoting and training soldiers can also greatly promote the skill growth of the character controlled by the player.
Speaking of promoting small soldiers, this can break the pattern of fixed talents in the Three Kingdoms and make the later scripts more playable. Adds a lot of freshness.
1. Romance of the Three Kingdoms 11: 16 years after its launch, players are still creating fan MODs. Can you believe it?
Although Romance of the Three Kingdoms 11 did not sell well (mainly because it was launched too hastily and had many bugs), it has gained a lot of popularity among players in China, and it has also aroused the passion of many people with lofty ideals to make fan MODs, such as the bloody clothes in the picture below. One of them (from the Spring and Autumn Period and the Warring States Period, the Han, Tang, Song, Yuan, Ming and Qing Dynasties, Eight-Way Fighting, and even World of War!), I feel like I can play only one game in my life!
In Romance of the Three Kingdoms 11, you can invite your close friends to attack together (for example, Gongsun Zan and his brothers use [White Horse] to attack together), and you can creatively put together skill combinations to achieve miraculous effects (Shen Bailian and Gui Baigui are already well known, and you can also attack and shoot power, Riding fast, etc.), and can also make the bench become a god (such as the forest god).
In addition to using skills, you can also use transport teams to lure enemies, lead troops to a third party, stir up food in two cities, use troop flow tactics and even besiege a city! As long as you are creative, all thirty-six strategies on the big map can be realized!