This is a guide on how to clear the Honkai Impact Railroad Fire Lord Simulator 4. An introduction to how to play the Honkai Impact Railroad Fire Lord Simulator 4 in a single pass. It shares with players how to beat the second difficulty level of the Fire Lord Simulator 4 in a single pass. , how to live, come and see if you need it.
How to clear the level of Collapse Star Dome Railway Fire Lord Simulator 4
The relics and light cones are just for defense. You don’t need to max out the traces. The two key talents (15 damage resistance, enhanced blood recovery from basic attacks) are must-haves.
For long-distance hunting, there are two echoes: critical hits below 50% health and energy cap increase, these two should be used the most.
If you want to bless, get one for Blessing of Preservation to increase the amount of shields, one for Blessing of Destruction to restore health below 35 health, and one for Blessing of Abundance to increase the amount of recovery. For the rest, just patrol.
The rare thing is the doctor's robe. If you don't encounter the most, just play a few more rounds. As long as you can resist it. If you encounter the wrong strange object event midway, check to see if there is any damage reduction, or use the finishing move to restore health. It doesn’t matter if you don’t meet them. Fight as you should.
Swaro's first stage. When Swaro summons the mobs, use Echo to kill them instantly, leaving an echo energy to wait for the next summons.
In the second stage, just auto-activate normally. Remember to leave enough reverberation energy when you are about to kill him.
In the third stage, pay attention to the summoning hand of Swaro. Summoning one uses one echo, which can almost hit half of the health. If you have a doctor's robe, you should be able to drop it instantly. You can hit at least half of your health without the doctor's robe. You can save the skills that need to be used, and wait for the second hand to be summoned before using them again. As long as you have enough energy for one echo. It's almost as long as the third hand is summoned.