After the decline of arcades, that is, when the Internet cafe industry officially emerged, computer games at that time had basically replaced the original status of arcade games. At that time, because computers were not yet common in every household, most people would choose to go to Internet cafes. In addition to online games, they would invite their good friends to go to Internet cafes to play stand-alone games and have an exciting " "LAN" battle is also the entertainment method chosen by many players. Today we will take stock of the classic LAN battle games that were played in Internet cafes back then.
《CS1.5》
To be one of the most popular LAN battle games on computers at that time, CS must be indispensable. At that time, you could basically see a large number of CS players just by walking into an Internet cafe. In fact, this game mainly focused on Internet battles when it was abroad. However, because the domestic network level at that time was not very good, the delay of online battles was very high, so the most popular game among domestic manufacturers was not its online battles, but its LAN battles. model. So it is precisely because of this game that LAN battles have become popular.
At that time, as long as a few familiar people started a LAN battle among the players in the Internet cafe, then the players would definitely ask you if you could take them with you after seeing it, and in the end basically everyone in the Internet cafe would join in. . In the end, it may evolve into a hedging model with more than a dozen people on both sides, focusing on one momentum, with marksmanship and other things on the sidelines.
CS was able to become one of the most powerful FPS games at the time. A big reason was because there were many classic game maps in the game. However, because many of the map names were in English, most players had them. These maps are given special names, and these names are basically determined based on the characteristics of the maps, such as factory maps, desert maps, wall maps, etc.
This game was popular in Internet cafes until the birth of CrossFire. After the birth of CrossFire, the popularity of CS was not as popular as before, because at that time, most players had begun to switch to online games. But CS is still the originator of most first-person shooter online games, and the most classic can never be surpassed.
Subsequently, CSOL and CSGO were launched based on CS. The response of these two games was also pretty good, especially CSGO, which is still the ceiling of competitive FPS games. Although the old version of CS is no longer visible in Internet cafes, its genuine version is still alive on the Steam platform, and people will open it and play it from time to time.
"Red Alert"
Red Alert should be the most powerful RTS real-time strategy game of the year. This game is very fast to pick up. You only need to be able to make things to start playing. However, it is extremely difficult to play Red Alert well. At that time, you If you are a boss who plays Red Alert, then every time you play the game, there will definitely be a large number of people watching. The editor still can't forget that when I was still working hard to build troops, the boss's tanks were already in action. Arrived at my doorstep.
In addition to local area network battles, the game can also be played against computers. The ruthless enemies in the game at that time were a nightmare for many players because they were so powerful that many players at the time were tortured. But Red Alert was also one of the most playable games at the time. Not only could you play with friends, but you could also form a team to fight against cool computer players. Basically, you can use it over and over again, night after night, without getting tired of it.
The favorite gameplay for a novice like me is to sign a non-aggression pact with friends when playing against each other. Everyone develops peacefully on their own territory without affecting others. After everyone builds tanks and dolphins, they all come together to start a huge hedge. Not to mention how cool it looks. And even though you spend a lot of time building tanks in the early stage, you won't feel bored while playing. This may be the unique charm of the game at that time.
Of course, there is another consequence of this kind of gameplay, which is that if you create too many things, the game will be directly stuck. All the previous efforts will be in vain, and you can only choose to restart the game amidst the scoldings. There are still many players playing this game, and some big guys have made a lot of mods for AiDian. Players who are interested can check it out.
"Meteor Butterfly Sword"
This game was also one of the absolute hits at the time. It was a very rare real-time action battle game, and it also had a martial arts style that many domestic players could not refuse. The name of this game comes from Gu Long's classic martial arts work "Meteor Butterfly Sword", but presumably not many players at the time knew about this game, so they don't know much about the plot of this game, but It doesn't stop players from enjoying this game.
There are a large number of classic weapons to choose from in the game. Even the weapons that appear in martial arts movies and TV shows can be used here. At the same time, the focus of the weapons is also different. For example, the dagger is very dexterous and suitable for sneak attacks and displacement, while the hammer is very slow, but the damage is terrifying. Moreover, each weapon is designed with a unique attack method and skill set, and a large number of move lists have become a required course for playing this game well. At that time, if you could perform a set of handsome combos, you would be the most handsome kid in the Internet cafe.
Everyone must be aware of what happened to Meteor Butterfly Sword, that is, the game producer Guan Lei led a group of people to re-establish a studio, and based on Meteor Butterfly Sword, he created the current ceiling of domestic buyout games. "Eternal Calamity" can be regarded as a continuation in disguise.
"Dragon Ball CS Version"
There may be relatively few people who have played this game, but it was my favorite stand-alone LAN game of the year. At that time, this game was one of the few games that broke through the limitations of the y-axis. Players could do anything in the sky and on the earth. It also had both remote wave combat and close combat. The playability is still very strong even now.
Moreover, the Dragon Balls in this game have a high degree of restoration, and each character can be transformed into a subsequent enhanced character through some means, such as the various Saiyan forms of Goku and Vegeta. At the same time, the character's skills are also very restored, such as Wukong's turtle style Qigong, Piccolo's magic piercing cannon, etc. Because it was too restorative, many players at the time thought that this game was the product of Bandai and Valve's PY. But in fact, this game, like CS, is a mod for the game Half-Life, so it is called Dragon Ball CS.
And this game is also one of the few games that has been updated recently. Yes, I didn’t expect that the author of this game has released a modified version of this game before, and stated that this version is the complete version of the game, and will not be updated in the future, but this final The quality of the edition is astonishingly high.
The currently selectable characters in the game basically include most of the current Dragon Ball factory characters. Compared with the previous graphics, the quality is as good as heaven and earth. The most important thing is that in a game like Dragon Ball, which can destroy the world at every turn, , this game adds a lot of special effects to reflect the wave action, and also has animation effects that destroy the environment. I have to say that even if this quality is paid, I believe many Dragon Ball fans will pay for it, but currently this game is still free. There is only one prerequisite, and that is that you have purchased the genuine game of "Half-Life" on Steam.
Summarize
Because of the space, the editor only gives a few examples here, such as the well-known "Warcraft", "StarCraft", etc., so I won't go into details here. Previous articles focus on these The game has a more detailed explanation, and interested friends can read it. That’s it for this issue. You might as well discuss in the comment area which LAN battle games you have played and the interesting things that happened in the game.