Tips for clearing the second level
There are four rows of cards below the layout. You can only see the first one and cannot guess the next one at all.
So little tips*.
Eliminate the cards in the following four rows first, until only the last one is left!
After the last card of the four rows is turned over, mainly eliminate the large blocks of cards above.
And you better guarantee that you won’t use any props.
Why leave the last card in the four rows?
Everyone knows that the purpose of the prop* grid is to take out three grids and put them on them. You can use them directly when you need them. This is equivalent to adding three spare grids to your original seven grids.
And the last card in the four rows is also a spare space.
There are four card patterns. You can eliminate them immediately by searching for two of them elsewhere. Use them at will. Use them at the end of a series of layers. It is most useful.
The effect of extracting three cells:
Leaving the last card in four rows is equivalent to drawing 3+4=7 cells!
Exactly double the spare space!
The devil at the end is here!
When you get to the end, learn to estimate at least how many layers there are below.
Then you need to test the waters, and then you get to the use of the second item removal step.
Draw a card that you think you might see in the card or layer below, take a look at it, and then put it back.
As for this third grid prop, disrupt it again.
It depends on how you use it. Anyway, it cannot be used in the early stage. It is meaningless and useless.
In the late stage, it is used when the cards are piled together. It has few open cards and is useless even if it is used (keep the last card in the four rows, which can guarantee a card that can be used directly after rearrangement) .
A very important point is that if you find that the early stage is not going well and you have to rely on props, and you still can't get to the messy ending, then just give up and restart.