I believe everyone knows that if you want to become stronger in Honkai Star Railroad, you must know what to do with the recommended list of strong team formations in the Forgotten Garden of "Hengkai Stellar Railroad". In fact, it is very simple to solve this problem. You only need a few simple steps to solve it. In order for everyone to solve it smoothly, the editor has compiled detailed strategies for everyone here.
Xi'er's single core: Tingyun and Bronya serve as powerful assistants and can greatly increase Xi'er's damage through skills. Bronya gives Xie'er extra rounds, while Zingyun can charge Xie'er with finishing moves. More rounds and finishing moves means more output and operations. It is also easier to harvest and repair damage to trigger reappearance. This team is synthesized into a Xier team with significantly improved output and more rounds and finishing moves.
Team ideas: The Star Vault team matching ideas are often universal, and can also be used when Xi'er is replaced with other main C characters. But currently, Xi'er is the main C with the strongest comprehensive combat capability.
Bai Lu: In addition to the advantage in healing amount, Bai Lu can also revive teammates once in combat. Although the team does not have pure protection, it still has a good survival space and fault tolerance rate.
The strongest overall: The team is the most conventional combination. Based on the team formation method of shield + treatment + support + main C, the team selection is also currently the top characters in each position, including Xie, the strongest in hunting, Jeppard, the strongest in protection, Bailu, the strongest in abundance, and Tongxie. The strongest Bronya. The team's output is sufficient, its fault tolerance is high and it can fight automatically. Currently, each position is the strongest position and is purely powerful.
Alternative plan: Because the cost of building this team is indeed high, many players will definitely not be able to get it together. This is normal. The original poster just released the best character team combination. Below we will also provide some alternative character plans.
Protector Jeppard can replace March Seven or Fire Lord
Rich White Dew can replace Natasha
Bronya can replace Zingyun or Esta recommends giving priority to Zingyun.
First mover is king: Speed is more important in turn-based games. Whoever moves first means the first to deal damage and benefits. The first mover is undoubtedly the dominant side. This team has the means to increase the movement speed of the entire team, reduce the movement speed of monsters, and delay actions. In easy battles, one can take the initiative. Excluding the speed difference between the two sides, the team's Esta's extra attack and Walter's own good damage team are paired with the powerful main C, Ciel, so the team's damage amount is also high.
In combat, positioning is more important. Below is a sketch made by the original poster with explanation.
Many monsters do not attack all monsters in range, if this happens. The monster decides a target first, and Jeppard's talent makes it easier to hit. We assume that the monster targets Jeppard and releases a small-scale attack, and this situation will occur. Three damage skills can only hit two people. Therefore, when standing, the shielding and damage-absorbing character must stand at the farthest position, and then the healing position or the character with higher defense power should stand next to the taunting character.
The Garden of Oblivion requires two teams to play, so it is necessary to match two teams to play. But please note here that the first 15 levels are permanent and the reward is only once. At present, the difficulty of recalling is not high. Even if all four-star teams reach level 60, it will be relatively easy to complete the game. The difficulty of forgetting lies in chaotic memories.
The Garden of Oblivion is different from the simulated universe. The simulated universe has powerful buffs to support the correct thinking. All four-star teams can clear the level without any problem. But forgetting chaotic memories is more difficult, and there are round limits, which requires a lot of practice.
The rewards of Chaos Memories are periodic, and the difficulty is much higher. Both monsters and buffs will be adjusted.
If Chaos Memories is the goal, the five-star output character selection will definitely be higher than the four-star character. Especially for output positions such as hunting, destruction, and intelligence, the value difference in turn-based games is there. The operation requirements are not high and it is easy to copy the work. The basic output of a six-star soul with four stars can only be compared with a normal strength sporadic five-star soul.
This is not to say that four stars are not enough, but to say that team formation is to provide ideas. Many role positioning functions are similar, but the values are different. In the later stage, stronger characters with the same effect and conditional output can be given priority. If you don't have this character, you can replace it with a character with the same function, but the damage will definitely be different. Of course, the poster’s recommended team must be based on a more powerful team.
Forget that there is a round limit, so there are output requirements. But please note here that you can receive guaranteed rewards even if you pass the levels sporadically. In addition to the Star Joan rewards, there are still quite a lot of materials given through these.
Since Garden of Oblivion requires two teams to play, there are currently not many characters and player resources are limited. The strength of the second team will be lower than that of the first team.
Clara's Counterattack: A team with Clara's Counterattack as the core team that mainly needs Clara as the enemy's attack target. The core output of the team is Clara. Currently, Clara does not have 100% stable taunting, so there will be problems with the stability of the team's damage.
Note: Fire Blazer's elemental combat skill has a percentage of taunting, and Jeppard's talent itself makes it easier to be hit. The team wants Clara as the enemy target, so these two guardian roles are really not suitable for March 7th. March 7 provides a shield that can increase the probability of being attacked by enemies, which is more suitable for Clara.
Hook's Pure Fire: Esta can increase the fire element damage of the entire team, and Himeko's secret skill can increase the fire element damage of enemies, so the team can effectively improve the output ability of fire damage characters. At the same time, it is very effective in breaking the shield of monsters with weak fire attributes. But pay attention to the monster's weakness of having no fire, and the team's combat ability gains will be significantly reduced.
Thunder weak monster special attack: The idea of matching a four-star team, with the main C of destruction + the secondary C of intelligence as the output. In the survival position, choose the conventional idea of shield + treatment. It's also a good choice as a second team. Since the output position is a character with thunder damage, it has obvious combat advantages against monsters with thunder weaknesses.
Now we all have one team with the main resources. In addition, there are really not many roles to match, so the strength of the first team is the core. Therefore, there is no rush to increase the training level of the second team at the moment.