Fearless Contract has been played by everyone recently and it is quite popular. As a high-definition game, Fearless Contract is not difficult to get started and the operation is simple. The majority of players can’t put it down. Players often encounter "Fearless Contract" Black Dream gameplay guide sharing in the game. Many friends don't know how to solve this problem. For this reason, the editor has compiled some solutions for you, hoping to help everyone.
Black Dream (later referred to as Fid) is a pioneer hero from Turkey. He is currently the only pioneer hero in the game who can accurately scan the enemy's position (the other is Sova).
C skill: dark beast
This is a skill worth 250 yuan and can be purchased twice. After pressing the C skill, and then pressing the left button, Feide will release her Dark Beast to search for enemies forward. After pressing the left button, keep pressing the left button and rotate the perspective, and the Dark Beast will follow the direction of rotation.
The Dark Beast will automatically search for enemies within the range, and after discovering an enemy, it will automatically pounce on the enemy. At this time, you can release the left button.
After the Dark Beast pounces on the enemy, it will greatly limit the enemy's field of vision. This is similar to Shadow/Omen's Black, but the difference is that the Dark Beast's hit will not cause deafness to the enemy.
The Dark Beast has 60 health points and can be shot down by the enemy with a gun.
Q skill: Spectral Claw
This skill costs 200 yuan and can only be purchased once. After pressing the Q skill, press the left button again to throw. After the ghost claw ball lands, it will catch the enemies within the range. They will be restrained within the range of the Q skill and cannot escape. At the same time, they will be affected by a corruption effect. .
The effect of corruption is that 75 points of blood will be gradually deducted when hitting, and will be restored after the effect ends.
After you throw the Spectral Claw, while the ball is flying, press the Q key again to force it to land and release, achieving an unexpected effect.
E skill: sneaky eye
This skill is free and cannot be purchased additionally. There is a 40-second cooldown after use. The Q skill is a throwing skill. After throwing it with the left button, a grimace will be generated when it lands, and the outlines of all enemies within the range will be displayed at the same time.
It should be noted that the E skill does not allow you to throw it as far as you want. This skill actually has a maximum range. Once the maximum range is exceeded, the ball will be forced to fall.
At the same time, this skill is the same as Q. You can press the E key in advance to force it to land and release.
In order for the E skill to detect the enemy, there is an inevitable condition, that is, there must be no bunker between the eye and the enemy. Therefore, even if the enemy is within the eye's detection range, as long as he hides behind the cover and is not seen by the eye, he cannot be discovered.
In addition, this skill also has an important function, that is, it will mark all detected enemies. After marking, you will see a long line that goes directly to the enemy's feet. At this time, if you throw your C skill Dark Beast onto the line, it will lock the enemy along the line and chase and tear it apart like a high-speed rail. bite.
The tricky eye also has health (1 drop of blood). As long as the eye falls to the ground and the big head appears, it can be destroyed instantly with one shot and will not be scanned.
X Skill: Night Coming
This skill is Fed's ultimate move. It can push forward to a large area. Enemies hit will be marked, deafened, and corrupted.
Note that the ultimate move only takes effect on the enemy that is hit. Fed's ultimate move moves forward piece by piece. Therefore, if the enemy within the range of the ultimate move reacts quickly, he will not be hit if he leaves the area of the ultimate move.
Advanced Tip 1: Listen to the Sound
Again, voice is a very important piece of information in the Fearless Contract.
When you scan the enemy with a blind eye, Feide will tell you the number of enemies marked by voice. The foreign server voice will be "Mark one", and the Chinese server voice will be "find one".
After you use your ultimate move, every time you mark an enemy, you will hear a "bang" sound, which gradually rises in pitch. For example, if your ultimate move hits three enemies, you will hear "bang", "bang", and "bang". "Bang" three times, and after the ultimate move is released, Feide will also tell you how many people have been marked.
The sound information will help you judge the situation very well. For example, when detecting the enemy at the beginning, you don't need to bother counting heads. You can directly report to your teammates how many people you have scanned.
Advanced Technique 2: Play with the Dark Beast
First of all, it is recommended that you look at the mini map and search after releasing the dark beast.
After releasing the skill, the player cannot actually see the perspective of the dark beast, and can only control its turns based on feeling. Therefore, operating according to the mini map can effectively prevent the dark beast from getting stuck in the corner.
The mini map will accurately show the location of the Dark Beast
Dark beast is Feide's useful and key skill. The specific method of using dark beast is as follows:
1. Search points: This is the most common dark beast gameplay. Before entering an area, we can let the dark beast go in for a walk. Although the dark beast does not have much health and is easy to be killed, the enemy can still shoot. This exposes its approximate location and satisfies our requirements for information collection.
2. Pull the gun line: The release of the Dark Beast has a clear sound. The enemy will often kill the Dark Beast immediately if they don’t want to be blinded. Therefore, we can choose to use the Dark Beast to pull the gun line and take advantage of the enemy’s opportunity to hit the Dark Beast. To get kills, it would be better for Fede to use Dark Beast to pull the gun line for his teammates.
If Feder uses it himself, he can release the dog, hold down the left button to turn, release the left button to let the dark beast walk forward by itself, and then pull it out by himself.
3. Clear smoke: When on the defensive side, the enemy will light up the smoke. At this time, Feide can directly left-click and release a dark beast into the smoke. On the one hand, it can confirm whether there is any smoke hidden in the smoke. Enemies, on the other hand, when the Dark Beast discovers the enemy, you can follow the place where the Dark Beast pounces with a few shots.
Finally, it is recommended that you do not need to press and hold the left button frequently to control the dark beast. Generally, you can aim in the same direction and release it to let it move forward freely. Because when you control the dark beast, you cannot draw the gun or move. It is a very difficult situation. Dangerous state.
Dark beasts can open and close doors and enter portals to deceive enemies.
Advanced skill 3: Throw the sneaky eye casually
Many players don't want to try information bits because they feel they can't remember so many points.
But in fact, even if you are a foreign player with unique skills, or in professional competitions, you will not find a spot to throw every time you throw the eye.
On the offensive side, you can throw wards into the spot when you enter. At this time, the battle situation is very chaotic, and the enemy will face a dilemma: hitting the wards is equivalent to being pulled into the gun line, and it is easy to be killed by teammates. Set up people, be illuminated by eyes, and find positions for teammates.
At the same time, since you are following your teammates, it also ensures that you can participate in the battle immediately. Many players will complain that their KD is very low when playing information bits. Sometimes they just want to aim at some points and lose the chance to catch up with their teammates. opportunity.
The same goes for the defender. When you return to defense, you can directly throw the eye through the smoke and there is a high probability of hitting one or two enemies. Then you can use the attacker's smoke bomb to penetrate the opponent.
There is no need to aim accurately, just throw in that direction.
Advanced Skill 4: Binding of Spectral Claw
After Spectral Claw binds the enemy, there will be no voice reminder. At this time, we need to observe with our eyes.
Most of the enemies who are caught will hide behind the bunker and wait for the control to end. At this time, we can see the skill sphere on the ground, and there is a line directly connected to the enemy's position.
Using this information, we can attack the enemies behind the bunker in advance.
When someone is tied up, the sphere will remain on the ground.
How should Fede practice?
1. Marksmanship is still the core, and skills are always auxiliary. Fed's skills can bring considerable benefits without too much practice.
2. Before using skills, make sure that the skills can bring you considerable benefits. Some players, based on the idea of using early and early CD, will directly lose an eye at the beginning to explore outside the point. However, the enemy likes to rush, so they rush at this time. On the other hand, if your return to defense is of no use, you may lose one or two kill opportunities, and you may even lose the chance to win and return to defense.
3. Try to use Odin. Odin has the highest ability to penetrate walls and the most powerful suppressive firepower in the game. He uses the vision brought by his eyes to penetrate and shoot enemies crazily. At the same time, the illusion is also easy to use for Feder. One of the weapons, the illusion is blessed with a silencer. The enemy cannot see your trajectory. You can use the illusion and eyes to kill through smoke while ensuring that your position is not discovered.
4. You don’t have to save the ultimate move. For example, in the end game of 1 vs. 1, if you throw a ultimate move directly in the direction of the enemy, you will have a high probability of winning the round. Don’t think that I must save the entry point for my ultimate move. , save it to return to defense, and don't think that you can easily increase it to five. The essence of the ultimate move is to win this round.