What the editor brings to you today is the guide for the sixth level of Sea Horn. It mainly talks about the use of Gillfolk Island, rain boots and Sea Horn fire magic. Friends who need it can come and read this guide. !
If you want to get to Gillfolk Island, the sixth level of Sea Horn, you need to get honey from Nanfeng Island first. In fact, honey is completely available. To satisfy an ugly murloc, it’s really hard to reconcile. Wait until we get to Gillfolk Island. It will be blocked, just stand in the position shown in the picture above and shoot! You can turn on the mechanism!
After opening the mechanism and going in, keep going left and right, and then you will come here. There is an iron door. Standing on the left and left, you can see a mechanism. This mechanism cannot be opened. You can only open it with the magic learned from the owl man. , and then we can enter the deep bay!
After entering the deep bay in the sixth level of our Sea Horn, there is an ugly fish-man on the left (why not a mermaid?). We came all the way here just to give honey to this ugly mermaid. This is not a good idea. Good news, but give it honey and he will give us the key, no way, give it! Then use the key to open the door and go in!
After entering, go to the upper right corner of the map. There is also a mermaid here. It will give us a key to the Fire Curtain Cave. After opening it, it will be displayed on the map!
If you continue to move forward, you will come here. There is a mechanism. After opening it, you will stand on a step!
There is also a stone tablet here. The prompt above actually tells us to shoot arrows. There is a target in front of us. Although it is not very clear, a blind cat can still encounter a dead mouse, so shoot!
Keep going, and you will see a bottle with a note on the road. Open it and check it out to open a new island: the ancient fortress, but ignore it now and continue to enter the Fire Curtain Cave!
After entering, you will encounter an iron rooster, oh no, it is a fire-breathing bird wearing an iron mask! For now, we'd better not mess with it and just go around it!
In the middle, you will encounter some small push-box puzzles, which are very simple. Then when you get here, you will see this stone tablet. Hint: small holes can allow fire to spread far.
In fact, if we look carefully, there are four torches here, two are lit and two are not. We can light the remaining torches by shooting arrows at the two lit torches! Then keep going!
When we get to this place, we must use magic to open the mechanism. The iron door is open and we can move on!
We can't move forward until we reach the position in the picture above. In this case, let's use bombs, and then walk back. In fact, the layout here is related to pushing boxes. Let's first push the layout so that we can move to the right. ! Walk over and get a key!
Get the key and come back, push the layout to move forward. After passing by, you will encounter a lot of ground thorns and fire-breathing birds. Don't mess with them, just run over in one go. Your life is not in danger for the time being!
After coming here, we can get the second magic: fire magic! There are still many used here!
After getting the fire magic, continue walking to the left. Go to the high platform and jump down, but you will be blocked. Use the fire magic to light the torch to open it! (Sure enough, everything is put to good use)
After you come out, think about moving forward to the end of the map. You will encounter some small ice blocks on the road. I guess this is a test of our ability to use fire magic. Get rid of it and move on!
Go to the iron door here. There will be a hidden ground here. We need to push the box on the opposite side to press it and continue moving forward. Looking at the position in the picture above, we need to go around the iron door and push the box!
Once here, use fire magic to unfreeze the mechanism and enter the palace!
Here we will find several lines of freezing rain and boxes. Use fire magic to thaw them (if the fire magic is not enough, just smash the surrounding jars! There will be a surprise!). After thawing, pie will fall from the sky, a big box. Falling from the sky! Inside is a key!
Continue to move forward and come here, first open the door on the right, pay attention to traps and ground thorns, dive into the water, press a green mechanism, the water level will drop! After the water level drops, find a red button and hold it down with a box or something! The iron door can be opened!
Then continue to move forward. There will be a mechanism here that needs to be pressed at the same time. We can use two magic to hold down the mechanism at the same time!
After entering, there will be another stone tablet prompt! Let the light fill the room. Then use fire magic to light all the torches! (There is a torch in the back)
When the torch is lit, start pushing the box. When the iron door opens, go forward. The last torch is here, and then a box will drop at the stone monument. There is also a key in this box!
Go to the location as shown and use fire magic to melt the third railing. There is also a key inside. Get it and return!
Now open the box that dropped when you lit the torch and get the key!
Now use the three keys to open the lock and you can get a new equipment! Wellies! The editor thinks it is very practical!
Now we can use our new equipment and use our rain boots to jump out. In this new room there is another stone tablet. I won’t go into details about the prompt. It means using our rain boots to jump to the place as shown in the picture. There is also one here. There is a key inside a box. Use this key to get out from the right!
At this time, return to the place where the water level has just been lowered. Walk forward and you will encounter ice birds and some traps. Use your rain boots to jump over them and you will be done in seconds! Inside the box here is a master key!
After opening the door, we will meet the ultimate boss of our sixth level of Sea Horn guide on Gillfolk Island: King Angler!
Although he is a king, he is just like that. If the method is right, there is no pressure at all. First of all, let’s rescue the row of frozen fish in front of the boss! After starting the battle, use fire magic to unfreeze the mechanism as shown in the figure!
There are four mechanisms here. After stepping on the mechanism, the surrounding stones will fall. Pay attention to the distance from the boss and stand as shown in the picture!
Then as long as we wait for the boss to come over, we will step on the mechanism. The boss will squat when it is sprayed by fire. At this time, we have to run over quickly and smash it. Repeat this. If we time it well, we can kill it without any damage. oh!
After we got rid of the boss and came to the port, there was an even uglier fishman who told us that if we want to defeat Oceanhorn, we must have a Coral Saber. Well, the next level is the Tide Reef.
But don't worry, there is another thing you can get here. Let's come to this location again and keep going down. When you reach the end, you will find a row of gold coins. Use your rain boots to jump over and get the heart piece!
This should be the fourth heart piece. If we got it before, we can get a heart now!
This concludes the guide for you to clear the sixth level of Sea Horn - Gillfolk Island. I hope that the fire magic and rain boots obtained in this level can play a significant role in your subsequent adventures. The role of it!