The official version of "Darkest Dungeon 2" has been released, so what changes have been made in the official version compared to the beta version? Please take a look at the list of changes in the official version of "Darkest Dungeon 2" brought by the player "Dinge Fish" below. I hope it can help everyone.
Go straight to Chapter 4, there may be spoilers, so proceed with caution.
Four victims:
Translation: Full Chinese translation
Disadvantages: The translation team has probably never played the first generation, and the skill translation has nothing to do with the first generation.
Advantages: The translation is very good. Although some of His Majesty's skills are not the same as those in the first generation, they are also very artistic.
Like four places, two words describe the charm: "Mocheng", "Land Tomb", "Dead Harbor" and "Rotten Banquet"
If the translation team has never played the first generation, it can be said that the translation is very careful and everyone should treat it rationally.
Complete the valley to give two candles.
This is the confidence that Mingyao difficulty gives me.
Oh, by the way, my archive was directly inherited. You will be given a sentence at the beginning: "Your epic archive has been automatically inherited to steam. This is the last time. From now on, the two archives will be independent." (To this effect)
The selection interface has been slightly modified.
The small icons for character actions have been almost completely redone.
I was quite happy to see the corpses, but they turned out to be exactly the same. In the picture are the corpses of two strange people, Brother Stilt and Bad Woman.
Clear skill CD, this is good.
The two-volume one has a special corpse, and the smaller one has no red tick.
The curator felt that it was not strengthened. Although my bandit with +25% reduction resistance and +25% displacement resistance was blinded by random positioning time and time again, I still carried it away to the curator without any pressure. I have to say that the skill translator is really cool.
Checkout interface.
A big shield in a trouser pocket, and extra actions. It gave me a cerebral hemorrhage. Why is it so hard? The hot one given by Patrick Star is 10*2. What do you think?
ordination of hands
I got it from the study room where the ancestor's portrait was found, so I'm not sure if it's new.
The second map of the forest is finished. It is indeed more difficult to defeat than before.
The infantry's Withering Slash has 8+ jumps, and the drummer's Encourage Infantry becomes a large shield and then forced to guard. There are usually three infantry and one drummer. When the infantry is dead, the drummer's health is full, and the general's 202 is reduced to 186. The move of reaching out in the soil will give 4*3 bleeding
Then there is your expensive oblique teaching battle. The preacher has a big shield, and the order has 39 health. He can't be killed at all. Two preachers and a unicorn arm beat me for a lifetime. The preacher is so hard that it won't fall off for a second. Then I sit back and watch the sermon to the unicorn arm. Two people are crazy and enjoy eating aoe
If you say that this translation is a 50-50 match with Lengdan Daoguo, each has its own advantages and disadvantages, I agree. If you say that this translation is useless, then I don’t agree.
This prop made me laugh to death. It doubles the frontal buff for the opponent. It was indeed found by the ancestor. It is mainly used as a trick.
Back to the boss:
Save money: There is no way to die in the third stage
The first stage is 65, the second stage is 75, and the third stage is 100.
In the first stage, there are two skills: target and heavy punch. Heavy punch is 20 + jump, and there are 3 big blocks in each round. It is very hard. If a meat taunt blocks the previous dot, he will be stunned.
In the second stage, two people will be targeted and the two people who were targeted will be hit hard. There will be two sure explosions in each round. It is best to use the output to kill them.
In the third stage, there are two counterattacks per round, with counterattack damage of 18+ and 6*3 bleed, and then one AOE per round, with 10+ damage and pressure. It is best to kill him as early as possible.
The difficulty is not high, there is a pickpocket, a second master, a shield, and a dot player who just kicks him like a ball.