Entering version 12.6, more and more players are starting to carry the new rune treasure hunter, which indirectly speeds up the game. However, if the enemy retreats under the turtle tower and does not fight with us, then the value of the treasure hunter cannot be maximized. So the hook hero, represented by the robot, stood up and hooked the enemy in front of him so that his teammates could focus their fire, ensuring that the stacks of treasure hunters were quickly filled and the snowball would get bigger and bigger.
Robot Brawl doesn't have any buffs.
One thing should be clear when choosing a robot. Robots are no better than traditional hard support, and their tankiness is incomparable with heroes such as Tau, female tank, and Tahm.
But the advantage is that you don't need to step forward to absorb damage. Instead, you stand in an ambiguous position to attract the enemy's firepower, and then take advantage of the enemy's unpreparedness to hook over and start a team battle.
The basic damage of the robot's skills is very high. As long as there is no movement when it is pulled over, it can be easily killed in seconds by cooperating with teammates.
If teammates all bring treasure hunters, the economic gap can be widened in the early stage. This is also the reason why the winning rate has increased in the 12.6 version without strengthening the robots.
Robot Clash Rune Sharing
Main runes: Aftershock + Source of Life + Regulation + Firmness
Secondary Rune: Triumph + Resilience
Rune analysis: In the version with overflow damage, Aftershock improves the robot's tankiness, and even Q Kong can be stably triggered through the E skill.
The source of life provides certain healing effects to teammates. If you want to speed up the tower push, you can exchange it for blasting.
Adjust to increase dual resistance to make the robot more fleshy.
Firmness + toughness make the robot not afraid of being attacked and can roam freely in front of the enemy. At the same time, firm deceleration resistance will help alleviate the "sequelae" of the robot opening W.
Tears will not be too short of mana, and Triumph is more suitable for robots.
[Equipment and points addition]
Outfit: Twilight Robe/Bird Shield + Doomsday Winter + Fanatic + Anti-Armor + Ice Heart/Power of Nature
Bonus points : Mainly Q and deputy E when fighting frequently, main Q and deputy W in other situations.
Equipment analysis: The choice between Twilight Robe and Bird Shield is very simple. If your own team lacks output, you need to focus your firepower and summon Twilight Robe in seconds to help the team increase damage. The enemy mainly consumes the lineup and uses bird shield to help the team block damage better.
Doomsday Winter solves the problem of robots lacking mana, and also provides skill speed and a certain degree of tankiness, making it a cost-effective choice for auxiliary robots.
The fanatic allows the robot to dare to constantly step forward to find opportunities to strike the hook, without fearing that the remaining health of the enemy will be consumed and the robot will shrink back and dare not step forward.
Anti-armor can cause serious damage to the enemy, which is convenient for the team.
The last piece of the opponent's output is AD-based Bingxin, while Quemo resists the power of nature and increases movement speed.
Introduction to gameplay
If the robot is empty, most of it will be useless. All robot skills are related to the Q skill. The skills are introduced below:
1. Choose a target to tick. Don’t hook heroes with decisive ultimate moves in team battles (Mumu, Kennen, etc.).
2. Block the wall, block the defense tower, block the vision, and block the minion Q. Pay attention to enemies who like to move close to the wall. There is less space to move when close to the wall. At this time, the Q hit rate is high. The same goes for enemies huddled around defense towers.
Similarly, for those enemies who like to hide behind minions, you can wait for the minions to die before using Q.
3. The robot cannot flash Q, it can only flash Q. It is best to use Flash Q first to ensure that the enemy has no movement skills. Unless the enemy is pinned under the tower by a huge advantage, it is best not to try the farthest Q, as it is very easy to get empty and get yourself into trouble.
4. The advantaged robot can be used as a pseudo front row to start a group to resist damage, but when the situation is even or at a disadvantage, the robot should keep ER to protect its own output position, and wait for teammates to deal with the enemies in the back row before waiting for an opportunity to hook the enemy's crispy skin.
If it is delayed until the later stage, the robot will have to do damage but not damage, and it will be tanky but not tanky. At this time, the best way is to play defensive counterattack and use ERQ control to gain output time for teammates.
Note that the current version of the Demon-Drinking Knife is played by many people, and the robot’s ultimate move can break the Demon-Drinking Knife’s magic shield. Therefore, when the enemy uses the Demonic Sword or has heroes such as Wanhao, the ultimate move must be used to break the shield!
What do you think of robots? Welcome to communicate~!