Not long ago, the first genuine Stone Age mobile game "Neolithic Age" opened game reservations. 23 years after its birth, this IP finally returned to the public eye again. For a time, the former "primitive people" rushed to tell each other and collectively I poured into the official website and began to express my memories and expectations for "Stone Age". Among them, many players said that "Stone Age" is the game they have played for the longest time and have the deepest memory. The launch of "Neolithic Age" this time has reminded them to use their New Year's money to ride a bike to buy Stone Points Cards. game memory.
When it comes to the origin of online games, "Stone Age" must be on the list. As a game that once brought joy to a generation of players, it almost single-handedly created an era of turn-based online games where "people love each other and fight together". Due to various factors such as studies and career, players have to leave the game with regret. It wasn't until the appearance of "Neolithic Age" that they found the emotion they felt back then.
What is the magic of this IP that makes this group of players be so attached to it, look forward to it and wait for it for so long?
As mentioned earlier, "Neolithic Age" is the first genuine mobile game 23 years after "Stone Age". This IP can be said to have witnessed the development and growth of the domestic Internet from scratch. It is the most popular game for many first-generation Internet users. The online game that I first came into contact with was the first virtual world where I was immersed in real feelings, and it was also the earliest online social platform. Countless stories happened here and they witnessed their youth.
It is no exaggeration to say that "Stone Age" created an era, an era of "turn-based online games". Many of today's works have more or less borrowed from its design in terms of gameplay and content structure. "Stone Age" was the first to create a "human + pet 5V5" combat system, a family-based online game community, an open game world with a high degree of freedom, a variety of prehistoric pets, etc., all of which were trendy in that era. And the game design is interesting and still timeless today. While "Neolithic Age" inherits classics in terms of gameplay, it also evolves based on reality. Taking the most classic combat system as an example, "Neolithic Age" can not only form a team with other partners to explore together, but also takes into account When it comes to the game experience of single-player games, single-player players can have up to 1 person and 5 pets. They can form an army by one person. You need to adjust the functions of each pet in battle and cooperate with each other to maximize combat power. This is a test for you. The degree of understanding of the game's combat system.
The most important point is that the game quality of "Stone Age" itself was almost outstanding at that time. Q Meng's game style is unique, and the game worldview that blends primitiveness and technology is unprecedented. As mentioned before The details of the gameplay were fully polished, so "Stone Age" became a unicorn product with a total market share of nearly 1/4 that year.
But after all, it was a long time ago, and the painting style of the game at that time was indeed unique. However, due to technical conditions, the pictures at that time were slightly rough from today's perspective, and "Neolithic Age" completed the comprehensive quality on this basis. Evolution, not only the painting style is more three-dimensional and refined after 3D, but also many previously unavailable details have been added to the environment design and pet modeling, making the Nice continent in players' memories more scenic and pleasant, and pets such as Red Storm becoming more beautiful. Majestic and domineering.
In terms of gameplay, the "degree of freedom" of the game has been raised to a new level. Not only is the capture of pets more free, players can obtain pets through different methods such as freely capturing, hatching eggs, and purchasing. At the same time, the cultivation of pets is also completely free. Different training paths such as research, character, transformation, and runes form unique attributes that belong only to you. Coupled with the restrained relationship between characters and attributes without fixed career settings, the gameplay has a deep strategic depth. Compared with the uneven quality of turn-based online games on the market, "Neolithic Age" is at the top of the industry pyramid in terms of strategic depth of gameplay and unique style. There are many works of the "Stone Age" IP, and the quality is also mixed. The emergence of "Neolithic Age" has completely put a stop to these noises. As the first genuine mobile game of this IP, "Neolithic Age" is both emotional and emotional. In terms of game quality, it is the first choice for "primitive people".
As the saying goes, if you never forget it, there will be a response. Now the total number of reservations for "Neolithic Age" has exceeded the 2 million mark, and it is still growing at a rate visible to the naked eye. After all, a new work with both feelings and quality has Who wouldn't love it?
So the primitive people here, are you ready to return to the mysterious and warm continent of Nice?