I haven’t recommended the gameplay of Enchantress Brawl for a long time. The reason is the same as Zed. Before the 12.16 version, the winning rate was at the bottom for a long time, which is not worth mentioning. However, the designers of the 12.16 version gave Enchantress a fierce boost, doubling the buffs, and the winning rate of the already developed Madman Enchantress gameplay soared. The winning rate finally reached over 50%, making it worth playing!
Enchantress Brawl has a super buff of "damage output +20%, damage received -20%" !
Before the 12.16 version, the winning rate of Enchantress Brawl was only higher than that of the Widow who was also an assassin.
After the update, the buff doubled to double 20, which directly got rid of the embarrassing situation of being at the bottom.
As for why the winning rate has not reached the T1T2 lineup, it is because Enchantress is more demanding on equipment operation, coupled with the strength of equipment such as Force of Nature/Demon Sword, which makes Enchantress' buff look so abnormal.
So for novices, the enhancement of Enchantress will only allow you to play impressively, but will not cause you to be singled out and go to jail.
For Enchantress high-level players, it is a good game if you choose it. If you operate it properly, it will not be a problem in the front row.
Enchantress Brawl Rune Sharing
Main runes: Dark Harvest + Sudden Impact + Eyeball Collector + Treasure Hunter
Secondary rune: Flash of breath + critical strike
Rune analysis: Enchantress's high flexibility and high damage make it too easy to stack Dark Harvest. If you want to experience the thrill of seconds, you can click Electrocution.
Sudden Impact + Eyeball Collector increases burst damage.
Treasure hunters speed up the formation of their equipment, and get a two-piece set earlier to achieve "Eternal Motion Princess".
You must be calm and relaxed, otherwise you won't have enough blue.
A critical strike increases damage to enemies with residual health.
[Equipment and points addition]
Outfit: Night Reaper + Magic Wear Shoes + Fanatic + Magic Wear Rod + Hat + Shadow Flame
Extra points: When playing with monsters, use Q as the main Q and sub-W. In other situations, use W as the Q sub-Q, whichever is bigger.
Summoner Skills: Flash + Ignite
Equipment production analysis: Night Reaper provides 300 blood, and the blood recovery effect can be directly triggered after releasing Madman. Moreover, the Night Reaper is the equipment that provides the most rapid skills among the mage mythical equipment, and is suitable for a flexible hero like Enchantress.
The third thing is to pierce the stick first when the opponent starts to use magic resistance. There are not many heroes who use magic resistance, so you can just block the hat.
In short, the next three pieces of equipment are mainly output equipment, with a 20% damage increase buff. Even if the fanatic occupies a grid, it will not affect the damage of the Enchantress.
Introduction to gameplay
The gameplay of Enchantress has been used by players in Super Smash Bros for a long time, and Enchantress can be seen in any version, so players who often play Brawl are very receptive to Enchantress.
But the madman Enchantress does not mean she is invincible. When faced with a strong team formation and her own team lacks damage, the Enchantress still has to use violent equipment to fight violence.
The early rhythm of Enchantress is very important.
Since the summoner's skill is Ignition, a full set of Level 3 Enchantress can kill people instantly, so it is very important to be able to quickly go out and capture the Yin people in the grass.
It doesn't matter if you can't get five people to go out and squat in the grass quickly in the passerby game. Enchantress will get stronger with the help of buffs, so you have to be patient. When your skills are improved, go to WQE and play a set and then come back.
The Night Reaper Enchantress is strong in its high fault tolerance and high flexibility.
After making the Night Reaper, Enchantress will be able to kill people in seconds, especially the Diudiu monsters with debuffs in seconds. Even if E is empty and QR is used, it can hit at least half of its health.
When the mark of the Night Reaper and the red dot of the Dark Reaper appear on the enemy, other heroes who have pure meat removed from the WQR can seconds.
In short, the fanatic gameplay greatly lowers the operating threshold for the Enchantress. This kind of outfit is very disgusting. It is simply the nemesis of Diudiu monsters. I highly recommend you to follow the enchantress and play with it yourself!