"Editor, it's the end of the season. Which heroes do you think are suitable for increasing points?" A friend asked me. When I saw this private message, I was confused. In my mind, the S30 season had just started. Being doubtful, I checked the end time of the battle order, and then I found out that the S30 battle order will officially end on April 2. Looking back further, I found that the official update time of the S27 season is April 14th. Considering that a season generally only lasts about three months, it is not wrong to say that this point is the end of the season.
Back to the topic, as the end of the season approaches, which heroes are suitable for increasing points? (Considering the audience problem, I recommend heroes that are easier to get started and have higher benefits)
First of all, I would like to recommend a mage to everyone.
Although Jiang Ziya was weakened once on February 9, I still recommend everyone to use him in ranking. The reason for recommending him is simple:
First, as the only hero in Honor of Kings that can allow others to break through the level limit, everyone will be particularly tolerant of Jiang Ziya players. When your teammates are attentive and friendly, you won’t feel tired while playing the game. Second, after the redesign, Jiang Ziya is indeed very comfortable to play. He has a super move with a large range, has the fun of becoming a god, has the effect of reducing double resistance, and has good damage. Third, Jiang Ziya's skill structure is really simple. You can get started by playing just two games, and there is no need to worry about skill.
Of course, Jiang Ziya also has many shortcomings, but if compared with his advantages, I think nothing is a problem.
Although Jiang Ziya is very strong, there are a few things you need to pay attention to when playing:
In the early and mid-term, Jiang Ziya should focus on his own development. Rapidly improving his level is the greatest help to the team. During team fights, Jiang Ziya must pay attention to his positioning, after all, his legs are indeed relatively short. After reaching level 15, Jiang Ziya players must choose a thigh to become a god based on observations in the early and mid-term. I personally feel that it doesn’t necessarily depend on the position. It can be the confrontation lane, the development lane, or the jungle. Whoever is better at playing will be given to whomever.
Summary: Want to try the feeling of being surrounded by stars? Try Jiang Ziya.
The second position I would recommend is the confrontation lane.
Although the damage and recovery ability of Xiang Yu in the specialized equipment have been weakened, I still recommend that you use him in the confrontation lane. The specific reasons are:
Even after adjustments, the unyielding and damaging effects of Xiang Yu's ultimate move are still there. This is fundamental.
Of course, now that I play Xiang Yu, I can't run as rampant as before.
In addition to being more cautious when laning, I also recommend that you change your equipment, from the previous Shadow Battle Ax + Ice-Scarred Grasp + Blood Demon's Wrath + Violent Armor → Ice-Scarred Grasp + Eye of the Phoenix + Ominous Omen + Blood Demon's Wrath.
The reason why I recommend this is mainly to maximize strengths and avoid weaknesses. According to my judgment, Xiang Yu’s winning rate with this outfit should not be lower than 52%.
Summary: Believe me, Xiang Yu, who specializes in meat equipment, is still strong.
The third position I would recommend is the jungle.
Friends who follow Honor of Kings should know that Yao and Sun Wukong have been very popular recently. I have thought about which of these two heroes I should recommend for a long time, and after much deliberation I decided to recommend Yao. The specific reasons are as follows:
After adjustments in the jungle, heroes with high mobility have been improved in disguise, including Yao. Yao's development speed per unit time is faster than that of many jungle heroes. Yao's ultimate move has a very strong damage-free effect, combined with super high mobility, Yao can do a lot more things in team battles than the average jungler.
It has fast growth speed, stable damage, strong mobility and a certain degree of tankiness. This is why I recommend Yao.
Yao is indeed very strong, but there are a few things you need to pay attention to when dealing with him:
The hero Yao is actually not very strong in the early and late stages. In view of this, what we should do most is to find opportunities to develop in the early stage and strive to achieve economic difference (Yao's particularly high damage is actually mostly caused by the economic difference). The cost of practicing Yao is still relatively high, and it takes a certain number of games to master it. Everyone needs to do a good job of mental construction in this regard.
Summary: Yao can at least be considered a half version, so feel free to practice.
Before, Sun Bin was not popular, but now he is the tank of glory.
There are two main reasons why I recommend everyone to play Sun Bin:
After Xingquan was reworked and revised, Sun Bin's lack of mana problem was greatly alleviated, and his equipment became more flexible. As a soft assistant, Sun Bin has some shortcomings in exploring grass, but as mentioned before, now that it is a tank version, Sun Bin's shortcomings have been made up for.
As long as the tank is strong, Sun Bin will be strong (personal feeling).
Sun Bin doesn’t have any big shortcomings now. I mainly want to talk about a few details here:
First, after having Xingquan, Sun Bin no longer needs to produce the Holy Grail. Second, Sun Bin needs to know who he is following. Personally, I suggest that in the early and mid-term, he mainly follows the middle lane or the jungle (choose the one he thinks can lead the team). Third, the timing of releasing Sun Bin's second skill must be grasped well, and a certain ability to predict is required.
Summary: Personally, I feel that Sun Bin is now afraid that his teammates will not cooperate with the selection. At other times, it is really unsolvable.
Finally, let me tell you about the shooter hero I recommend.
Huang Zhong's statistics this season are very impressive. If I remember correctly, this should be the season with the highest winning rate for him (please correct me if I remember wrongly). The reasons why I recommend everyone to play him are:
Huang Zhong only needs one cannon to trigger damage, which is more time-effective. In addition, the double resistance effect also takes effect immediately. The practicality of the ultimate move is much stronger than before.
The faster triggering of dual resistance means that the survivability is improved. The damage is triggered immediately after setting up the gun, combined with the adjustment of the attack speed threshold, making Huang Zhong's instant damage even more explosive (in fact, Huang Zhong's damage and dual resistance have been weakened in January) Once, otherwise he will be stronger).
Survival ability and damage ability are improved at the same time. This is the most fundamental reason why I recommend everyone to play Huang Zhong.
If it's not on the 4th or 5th floor, if there's Lu Bu or Zhong Kui on the opposite side, I won't take out old Huang Zhong. It's not that Huang Zhong is not strong enough, but that his skill mechanism does have certain flaws. There is no way around it. thing.
In addition, I would like to say something to those who are new to Huang Zhong: Don’t be too aggressive when playing in a group, only grind the tower when setting up cannons. The most taboo thing about playing Huang Zhong is to blindly open it up. Once you can freely adjust it, you can use Huang Zhong to increase your score.
Summary: To play Huang Zhong, you must learn to hide, whether in the selection stage or in the team battle stage.
Of course, the above 5 heroes are just my personal opinion. They are heroes that ordinary players use to improve their scores (except for Yao Difficulty). If you have better ideas, please leave a message in the comment area for discussion.