What are the combo plans for the Honkai Star Dome Railway's duck and duck combos? What are the strategies for matching the skills of the Honkai Star Dome Railway's duck and duck combos ? Today I will give you a specific plan. The operation techniques can still greatly improve the character's damage. Let's take a look. !
Duck-duck technique:
If the basic requirements are not met before level 40: eeeeeeee... there is a big opening
Requirements meet the standards and comply with the template:
qeqe, there is a big opening (q is a basic attack)
Note that the wind-covered duck finishing move must not be performed before the duck moves during its own turn, but after the duck has completed its q or e! (After testing, opening the gale sleeve during your own turn is ineffective);
Main c method:
Regular c:
E when there is a duck e or finishing skill buff on the body, and q when there is no buff (the buff coverage rate is high, and there are very few actions without buffs. This method can basically solve the problem of combat skill points);
Xier:
Although there is no buff at the beginning, as long as you follow the eae cycle, you can eat up the buffs and maximize your profits.
The above is the entire content of the Honkai Star Dome Railway duck-duck combo plan compiled by the editor. What are the Honkai Star Dome Railway duck-duck combo skill combination strategies? If you want to know more mobile game strategies or software tutorials, you can follow this article The website will update some valuable content in real time every day. I hope you all like it.