Players can experience a variety of interesting gameplay in the escape trial game. But if players want to advance to become a master, they also need to know the upgrade details of all equipment (RIG, prescriptions, enhancers) in "Escape Trial". The editor here brings you a guide introduction.
The consumption is 1 (enabled), 1, 1, 2, 2, 3, 3, 3
dizziness
enable
Expand explosion radius
Explosions can destroy traps, traps behind doors, and enemy mines
·The battery for the task of opening the gate of the amusement park can also be removed
Prolonged dizziness
Reduces cooldown by half when not hitting an enemy
·Does not include traps, etc.
·This effect can sometimes be triggered even if the enemy is not directly hit. I don’t know if it is a bug.
Allied forces within the battery radius are restored to full physical strength and battery.
·Officially stated as "Friends", I have actually tested that I can reply, otherwise I would be too stupid.
Cooldown reduced
·The specific value is unknown, but the physical sensation is around 20%~30%
RIG skills can be used at the start of the game
*The effects of all RIGs at levels 7 and 8 are the same, so I won’t go into details later.
blind
enable
Expand explosion radius
Mine deployment time is faster
Extends the duration of blinding smoke
Mines will redeploy after being triggered
·There can only be one effective mine at the same time, and the mine placed later will definitely take effect. There have been cases where the mine placed later became invalid after being triggered and deployed again. I don’t know if it is a bug or a misremembering.
Walking class in post-explosion smoke boosts adrenaline levels
·The specific value is unknown, and I don’t know how different it is from the bonus of injecting epinephrine.
treat
enable
Expand the effective radius of treatment
Healing no longer makes a sound (yes, the healing skill has a sound, so don’t rush to restore blood when there are monsters next to you)
Extended duration
·The blood-increasing smoke effect will end later than the actual treatment effect (so there are often situations where the treatment is not received). I don’t know if this situation will be improved until this bonus is clicked.
Therapeutic gas could cure insanity
·More suitable for icing on the cake rather than providing help when needed
Healing gas will briefly slow down enemies
X-ray
It feels quite tasteless, and I would not recommend it to new players for the time being.
enable
Teammates can see the location of marked enemies
Can display nearby consumables
·Anything that can be put into the inventory counts
Can display nearby confidential items (documents, posters, enhanced items, master keys, mines, traps, etc.)
·Enhancement items probably refer to consumable items that can restore the fullness of the secret room and increase the upper limit of the corresponding attributes (blood volume, stamina, electricity), which increase stamina and have an adrenaline effect at the same time.
.It is not yet known whether the interactive mechanism can be seen through. The specific situation needs to be tested.
Extended duration
Night vision goggles can be recharged using X-rays
Unlocking does not need to be in numerical order. Unlocking all the prescriptions at level 1 can unlock the prescriptions at level 2.
Level 1 upgrade costs 1
Long press the left mouse button to use the item immediately without putting it in the inventory
Long press the left button in advance to reduce the time required
Press crouch while running to slide
There is a bug. There is a chance of getting stuck in various strange places. Use it with caution in complex terrain (such as sliding into an evacuation point).
Restores a small amount of health after a short delay.
Restore to the current health level. Recommended priority.
You can use the bottles and bricks in the inventory to ask Lao Liu in the hiding spot.
There are two situations: the bottle is consumed and makes a sound/is not consumed and makes a sound. I am not sure if it is a bug. Bricks consume a fixed number of uses.
You can kick enemies that grab your friend
As long as you catch this action, you can kick it, including map bosses and stupid guys.
Can interrupt execution
It seems that the only people who can execute executions are map bosses and stupid guys.
Can open doors immediately while running, but will break the lock on the door
Level 2 upgrade costs 2
Inventory expanded to four slots
A prescription that is sure to be used once you order it, you know everything you need
It only takes two hits to hit the door
Is the door sealed with wood also hit twice?
Impact no longer consumes stamina
Increase running speed
Increase maximum physical strength
Reduce the energy consumption of jumping and climbing
Increase maximum physical strength
Extend night vision device battery life
Increase movement speed when carrying large items
The consumption is 3. There are only level restrictions for unlocking, and there is no order restriction.
Walking on broken glass makes no sound
Stamina recovery will begin immediately in the hiding spot
Bricks and bottles make more noise
Syringe can be used twice
Health will start regenerating immediately in the hiding spot
Not enough, but probably not enough.
Throwing bricks and bottles is more powerful
Dizziness lasts longer
Reduce noise when running and opening doors
When taking damage, your physical strength and speed will be temporarily increased.
All sanity is restored after a period of time, and the duration of insanity is halved.
After this question about the upgrade details of all equipment (RIG, prescriptions, enhancers) in "Escape Trial", the game "Escape Trial" is indeed worth experiencing. The game is quite fun. I believe everyone will know how to do it after reading it.