Back to the Future 1999 is a card battle game. For gamers, it is very important to understand the attack methods and skill attributes of monsters. Today, the editor will bring you a guide related to the overview of monsters in Back to the Future 1999, to help players understand the attributes, skills and weaknesses of monsters, and successfully win the battle!
In Back to the Future, monsters in 1999 are mainly divided into 5 categories, including humans, demons, reinvented hands, occultists, machines or others. The first thing I want to introduce to you is the violent Danny among human monsters. He highly admires and longs for violent humans to challenge him, but unfortunately, most opponents tremble in fear just by seeing his huge body. Danny's attack level is b, while his real defense and mental defense have a b+. It is worth noting that although its three skills are all single-target attacks, they each have different effects. The first skill, Damage, will cause additional damage if the target is under debuff; the second skill, Excitement, will reduce the healing effect of the attacked target; and the third skill, Ravage, while causing damage, will also restore Danny's own health. The three skills, combined with Danny's relatively high defense level, greatly improve his own survivability. Players should pay attention to the team's battery life when fighting him.
Next, I will introduce to you the ghost wood spirit in the magic spirit category. The same attack level is b, and the real defense and mental defense are b+, but Bojing and Danny are very different. The single attack of the first skill will cause mental trauma, and increase the critical hit rate and critical damage of this attack; the second skill applies a group debuff buff, reducing our attack power and damage caused; the third skill causes mental trauma to all Type attack, if the wood spirit's own health is lower than 50%, the final damage will be increased. Players should be careful to bring a character with higher mental defense when fighting it.
Forget Me Not is a character in the Hand of Reshaping camp and a humanoid boss. Compared with the first two characters, his attack power has reached A level, and his real defense and mental defense are both A+. The first skill is a single-target attack. If it is in two buff states, it will be attacked and the target will fall into a petrified state; the second skill can select two attack targets to cause mental trauma, and cause additional mental trauma according to the number of its own buff states. . The ultimate move, Looking Up to Heaven from Hell, causes mental trauma to all selected targets and puts them into a corrosive debuff state, causing the attacked target to receive a certain proportion of source trauma based on the current health at the end of the round. Players should be careful to bring health recovery characters when facing Forget-Me-Not.
In the camp of occultists, we will introduce the Lake Elf, an impatient elf who likes to be alone and often plays pranks on those who come to make wishes. This elf's attack level has reached level A, and both real defense and mental defense have an A+. With one skill, he can select two targets and cause group mental trauma. The second skill is the only skill among the characters introduced today that can restore all the characters. The amount of health restored is based on his own attack power. Another version of the legendary ultimate move is a single-target attack, which will cause a lot of mental trauma and at the same time cause the target being attacked to have a passion -2. When facing the Lake Elf, players should bring high-damage characters and group attack characters, otherwise the Lake Elf will use the second skill to lift the mob's health line, prolonging the battle process.