Wolfpack is a good four-star output character in the game. Many players are curious about the strength of Wolfpack and whether he can be used to replace some five-star main Cs. For this reason, the editor has brought an analysis of the skill strength of the wolf pack in Back to the Future 1999. If there are players who want to practice the wolf pack, they can follow the editor to see how strong the wolf pack can be in the game. .
Dirty is a skill of the wolf pack. In addition to causing basic damage to the enemy, it can also cause an additional damage to the enemy when the wolf pack's health is higher than 56%. Its damage multiplier is only 60 at one star. %, but after reaching Samsung, it reached 150%. The second skill of the wolf pack is just the opposite. It will only cause an additional damage to the enemy when the wolf pack's health line is lower than 50%.
Therefore, in actual combat, players have to decide whether to release the first skill or the second skill based on the current bloodline of the wolf pack, but this also makes it easier for the wolf pack to synthesize three-star skill cards. For example, when the blood line of the wolf pack is at 50%, the player can only use the first skill, "Dirty", and then save the second skill, "Pity", to wait for the synthesis of three stars. After the wolf pack's skill drops to 50%, the player can directly use the three-star "Pity". Insects come to attack.
For those of you who are noisier than me, the ultimate move of the wolves can cause up to 700% mental damage to the enemy at level 6, and restore 50% of its own health at the end of the round (30% at level 1). This gives the wolves a certain degree of self-healing ability, which will be miraculous when dealing with enemies with insufficient burst but high sustained damage.
It can be said that the wolf pack is a character that needs to be operated according to his own bloodline. If the player can act completely according to his skill mechanism, then he can produce good output.