Pets are an exclusive gameplay method for hunters in World of Warcraft. The WLK version has also made a subversive change for hunters’ pets. It not only adds a talent system to pets, but also divides pets into three categories. The editor will sort it out in detail below. WLK version hunter’s pet mechanism.
The pet mechanism of the WLK version mainly has the following changes:
1. When a hunter tames a low-level pet, the pet's level will automatically be upgraded to 5 levels lower than the hunter's level. For example, if a level 80 hunter catches a level 1 pet, after catching it, the pet will become level 75, which greatly reduces the pet upgrade. time;
2. Although the loyalty of the removed pet retains the happiness value mechanism, with the blessing of talents, the pet itself can increase the happiness value, and the happiness value can also be increased when the pet is treated;
3. Added a talent tree to pets, and pets with full level can get 16 talent points. Due to the small number of talent points, it is still not perfect when choosing talents;
4. The hunter's animal pens have been increased to 4. Including the pets carried with him, a total of 5 pets can be kept. At the same time, hunters have also gained a skill called "Summon Pet Column", which allows them to directly change the pets they carry at any time.
There are no categories for hunters' pets in the level 60 and level 70 versions. At level 80, three categories are added to the hunter's pets, namely tenacity, cunning and beast. The three types of pets have different talents and have certain differences in functionality.
The specialty of tough pets is to create hatred, which is more suitable for single hunting and upgrading by hunters. They can also serve as MTs in some 5-player versions. The appearance of tough pets is basically those with higher resistance, such as turtles, crabs, etc.
Cunning pets specialize in PVP and are more suitable for arenas and battlefields. The appearance of tough pets is basically flying and ugly, such as various birds and predators.
The specialization of beast-type pets is high in continuous damage and burst damage, which is more suitable for use in group games. The appearance of beast-type pets is basically that of beasts, such as wolves, lions, etc.
The WLK version of the hunter's gameplay is mainly reflected in three aspects, namely upgrade, PVE and PVP.
In terms of upgrading, hunters should mainly use tough pets. The reason is that tough pets generally have good damage reduction skills and AOE skills. The following three pets are recommended by Fat Brother:
The first is the turtle. This pet comes with a skill called Carapace Shield, which reduces the damage received by 50%;
The second one is the Leap Beast. This pet comes with a skill called Leap. The effect is to teleport to the target and gain the dodge skill at the same time, which lasts for 4 seconds. Fat Brother tested it and found out that this skill is the flash of the mage. It can not only move but also release control.
The third one is the bear. This pet comes with a skill called Sweep. The skill effect is exactly the same as that of Bear Druid's Sweep, and it can attack all nearby targets.
In addition to its own skills, the tenacity pet talent can also include charge and thunder trample. If you choose thunder trample for a bear, it will be two group-drawing skills, and the effect is still very good.
In terms of PVE, the best choice for hunters in the WLK version is wolf pets. The reason is that compared to the TBC version, the proportion of pet damage in the WLK version is already very low, and pets have also changed from thighs to pendants.
Wolf pets come with a skill called Howl of Fury, which increases attack power by 320 points, has a CD of 40 seconds, and lasts for 20 seconds, which is equivalent to a permanent 160 attack power points. This pet is also the best solution for hunters in the WLK version.
In terms of PVP, it is reasonable to use cunning pets, but the skills of cunning pets are relatively average. On the contrary, the skills of a tough pet are very powerful, and this pet is a crab.
The Crab's own skill is Squeeze, which can forcefully control the opponent for 4 seconds while causing damage. Don't underestimate these 4 seconds. The WLK version of the arena and the battlefield basically have seconds for each other. One can forcefully control each other. The value is very high.
Under normal circumstances, from upgrading to group play and then to PVP play, a level 80 hunter preparing three pets, turtle (bear), wolf and crab, is enough to cope with the entire version.
As for the issue of soul beasts, the soul beasts in the level 80 version only have appearance value. After all, beast king hunting is not a mainstream gameplay.