There are many different redemption items in the Back to the Future 1999 store. Players need to go to the store to obtain them through different resources. So what are the store redemption items? Please take a look at the list of redemption items in the Back to the Future 1999 store brought by the editor below. I hope it can help. Everyone, let’s take a look at the next content.
Lost identification··Low level counter
The materials consumed by low-level counters come from drawing cards and weekly tasks. This store is all materials except for one. Civilian players are advised to only change to Duyilu.
Lost identification··High frequency counter
The materials consumed at the high-frequency counter come from drawing cards. This store has rotating characters every month. It is recommended to wait and see the five-star and six-star rotations every month to redeem them. The materials required for a designated six-star can only be exchanged for 24 single draws. Civilians are advised to save their tickets and wait and see, unless a very desired character is revealed that month.
Fragmented Narrative·Psychological Observation
After the heart phase becomes free equipment, it can be redeemed mainly through this store. The required materials come from the will analysis in the four major resource books. If you need it, a redemption priority order will be released later for your reference.
Fragmentary Narrative··Dream Narrative
The exchange coins in the Dream Description Store come from artificial sleepwalking and are mainly used to exchange for some character development materials.
wasteland concept
What Wasteland Concept sells is the decoration of the home system, which can be exchanged for the resources produced by the home or purchased directly with pure raindrops.