How to plant the land you yearn for? Players of the Longing for Life mobile game need to plant various crops on the land. Here is a guide for growing the land for Longing for Life. Friends who are interested should take a look at it. I hope it will be helpful.
1. The most core resource generation place in the game of Longing for Life. The closeness between land and the game also shows that the main body of the game is farming. The crops produced after planting are only primary or the most fundamental resources of the game. At this time, the latter The existence has given crops various "evolutionary" branches.
2. Of course, the farm work does not have to go to the factory in the end. It may also be cashed directly in landmark buildings such as wish houses and freight stations without processing, and delicious meals can be made at the cooking function of the mushroom house, etc.
3. Define the period before level 20 as the early stage of the game, and further subdivide it into three stages: before level 10, before level 11 to level 15, and from level 16 to level 20.
4.Before level 10:
5. From the previous mind map, rice and soybeans have the most direct production branches, with three branches respectively, followed by corn with two branches, and the least are sugar cane and radish. It can be seen that the demand for rice and soybeans is relatively high before level 10. are larger, while demand for sugarcane and radish is relatively small.
6. From the perspective of farming time, the growth time of these five crops is 2min, 4min, 7min, 10min, 20min (sorted according to the unlocking time). In this way, the relationship between time cost and unlocking level is proportional. It can be seen that with the As the game progresses, the entire production process becomes longer.
7. Products with a later unlock time will generate greater profits, so this situation allows us to complete some shorter production processes during game time and some longer production processes during non-game time (the same is true for factory processing) applicable).
8. Then analyze from factory production:
(1) From the previous mind map, we can see that before level 10, tofu mills produce the most products, with three types, followed by mills and feed mills, each with two types, and the least ones are chicken coops, sheepfolds, and mills. There is only one kind of sugar shop, sauce shop and cloth shop. (Buildings such as chicken coops and sheepfolds are also classified into factories. In addition to these types of buildings, other factories can produce more products as their levels increase).
(2) Tofu Factory can produce the most products, so it can be concluded that there will be more demand for rice, soybeans, and corn. Corresponding to the analysis of land cultivation above, we can focus on the production of these three crops in the early stage.
(3) Livestock factories such as chicken coops have three production slots, and you can use gold coins to purchase up to three more production slots. The other factories have two production slots (three in the feed factory), and you can use diamonds to purchase production slots. There are up to six in total, requiring 8, 12, 16, and 20 diamonds respectively.
(4) Due to the temporary production and storage method of the factory, each building such as a chicken coop or sheep pen can produce up to six corresponding livestock crops at the same time, while each other factory can only produce one measurement unit of product (feed) at the same time. (three at a time, except), because the warehouse space is limited, we can not harvest the products after the production is completed, and harvest them when necessary, so as to avoid warehouse liquidation as much as possible.
(5) The production method of the feed factory is quite special. For example, before level 10, we owned a feed factory, a chicken coop, and a sheep pen, so when making feed, we can produce chicken feed and sheep feed twice each. It is used for backup. When the eggs or wool are harvested or three of them are used up, we will harvest the corresponding feed and produce it. (Animal husbandry factories recommend purchasing all production slots, and other factories will decide according to the situation)
(6) When only one product is unlocked in the factory, we can continue to keep six completed products in the factory, and pay attention to the next product unlock level, and keep five completed products in the factory when the corresponding level is about to be reached. products to prepare for the next step. (If it is not during non-game hours, it is not recommended to fill up the production queue for factories with two or more unlocked products!)
The above is the detailed explanation of the longing life land planting strategy brought by the organization. For more related game strategies, please pay attention to this website!