"Diablo 4" Ranger Assault Tank Damage Build List Many players don't know how to do it. Let's take a look at the detailed graphic guide. This game is still very fun, both in terms of game style and content. Look, they are all quite good. The modeling is very good, the motion capture is smooth, and the visual effects it brings to players are very good. It is a good choice for entertainment in leisure time. Players may occasionally encounter things that they would not do in the game. The mission is to professionally solve problems for everyone and share the most complete game strategies. Friends who like it can follow it.
Although the output of this genre is not as high as the return blade style, its ability to continue fighting is very high. When teaming up with friends to play in the nightmare areas of World 4, they can always rush in first to take damage.
Because the level of points in the early stage is not high, we will recommend those that are given priority, and the remaining points will be chosen based on your own equipment.
You don’t need to fill up the points first before the crazy attack. It doesn’t matter. Just click on all the subsequent skills first and use the extra points to fill up the crazy attack.
Because I have two dexterity skills, it is convenient for running the map. Plus the shadow step can relieve control in the early stage. If the output is high, you can only use one move, or it depends on your most comfortable gameplay.
The deception skill is because the equipment already has CC affixes (I will talk about the equipment later), so I don’t choose the deception skill in particular. If you only choose one trick for the above dexterity skill, you can choose smoke bombs or poison traps to increase the field control ability and survival. ability
Poison infusion is chosen for the infusion skill because the branch skill has a damage reduction buff (very important in the later stage) and it is more useful for fighting BOSS.
If you still have enough output during the pioneering period, you can first choose Shadow Infusion to increase the efficiency of map clearing. You can then fill up after the following skills such as deadly poison and debilitating poison are selected.
Accurate infusion. If you have extra points at the end, come back with more.
The ultimate move is the clone's high output, which is also very useful against Wang Qing's group of monsters. The clone can also release control and immune control for 5 seconds, which is very useful in the later stage.
The branch skills next to it give priority to the disaster follow-up to ensure that there is energy to immediately restore blood and output when launching the ultimate move.
The last is the key passive skill. I choose to take advantage of the situation and attack because it has three stacks with damage reduction and energy recovery to supplement my survivability. If you find it troublesome to go behind and attack, you can use poison traps, smoke bombs or legendary equipment affixes to easily stack three stacks. layer
I have always used combo points to increase damage and attack speed, which is very powerful when combined with blood-stealing. If you get unique equipment, it will be another world. If you beat the king in the early stage of the push map, you can switch to spiritual vision to achieve unlimited output.
Crazy attack
poison infusion
Weapon Specialization (small branch of dexterity skills)
Wave elimination means (a small branch of fraud skills)
Malice (small branch of fraud skills)
Deadly poison (small branch of infusion skills)
Solid (small branch of core skills)
Siphon Strike (a small branch of the core skill)
Debilitating toxin (small branch of infusion skills)
Precision infusion (small branch of infusion skills)
For the remaining skill points, it depends on your equipment and ease of use. The most important thing is to make yourself comfortable.
I'll finish the equipment part after getting ready to go home after dinner.
The equipment part is changed too quickly due to excessive pioneering in the early stage, so I may only talk about the attributes and legendary affixes that need to be used in the middle and later stages.
Wear the equipment before World 3 when it is of good quality first. When you get to World 3, you will change it. In World 4, you will also change a wave of equipment.
Because I want to be frank, I mainly use life and armor to have resistance in World 3. I can also use affixes first, which will reduce the damage received by 20% with normal attack. This is very useful in World 4 (can be obtained in the Festival of Power).
In order to make up for some output, I use damage and agility affixes, and I also use the advantageous attack BUFF (randomly dropped affixes). With the passive three layers of advantageous attack, I can recover almost 200 HP per second, which is very useful when outputting in a group of monsters.
I didn’t specifically choose to equip the position with affixes because the equipment affixes will be replaced later. You don’t have to worry too much about the quality of the position. Just wear it until you reach World 4 and then start thinking about the position.
It’s also to make up for the damage, so I look for more output.
I have obtained unique gloves now, so I haven’t used legendary gloves for the time being, but I can also find something like the one in the picture and install an infusion skill to increase the damage of vulnerable enemies by 20% (can be obtained at the Power Festival)
If you are a very European person and have a unique glove, then don’t hesitate to just put it on. It’s very powerful. Everyone who has used it says they like it.
The effect is that when attacking an easily injured enemy, there is a chance that a clone will come out and cast the skill again. This means that you cast the skill twice at the same time. With the shadow clone ultimate move, you can have three clones at the same time, which is quite confusing in the fighting scene. It will make you feel good after watching this kind of dancing
I haven't found one with better quality so far, so I will first use one that increases the upper limit of life to increase the survival rate.
The affix is that attacking will increase the armor % (can be obtained in the Power Festival). When you attack a group of monsters, you can immediately stack the armor to make the character more tanky.
Gem plug ruby increases life %
I haven't found a good quality yet, so I will use agility and strength to measure the panel quality first. Once I get a good quality, I will update it for you.
The legendary affixes are affixes with field control effects (randomly dropped affixes). I personally think the probability is quite high, so it is very easy to use. Elite monsters often stay in a daze until they die.
You can stack up the stacks of taking advantage of the situation and take advantage of the situation. You can also remove the smoke bombs or poison traps and install an additional displacement skill.
When I play it, I feel it is more comfortable than using poison traps. Please refer to it for reference. There is no guarantee~
Look for ones with damage reduction or damage % increase, just to make up for the output.
Legendary affixes can be equipped with this affix (can be obtained in the Power Festival). The effect of installing it on an amulet is twice as high! The damage of poison infusion will become very high. I highly recommend it to everyone.
The same is to make up for the damage, so both rings focus on physical damage % and vulnerability %. Other qualities are as long as you like them. There is no guarantee.
Monsters poisoned by legendary affixes have a chance to produce poisonous water when hit by skills (the affix is randomly dropped). Standing under the poisonous water can open unlimited poison infusion. It is very powerful and one of the must-haves.
The other one is with violent attack (can be obtained in the Power Festival), which is a must-have affix for the violent attack style.
It would be even better to find a crossbow with two vulnerable parts and one with agility.
Note that only the crossbow itself will be vulnerable. The bow itself is not vulnerable, so just look at the crossbow.
The legendary affixed clone will also have a poisonous infusion effect (randomly dropped affixes). With the unique gloves and the three poisonous infusions of the shadow clones, the poisonous infusion will become very painful. One of the must-have affixes
To choose attributes with high damage per second, choose agility and those that add critical damage or other damage percentages.
The legendary affix is brought with this because standing in a group of monsters, the output is not very good, so it can keep stacking the damage, and the more you hit it, the more painful it will be. It is suitable for this style of use and is highly recommended (can be obtained at the Power Festival)
The other legendary affix is with this (can be obtained in the Power Festival)
This will also increase the raid damage. If you find unique equipment, you can replace this.
Crazy attack directly increases the damage by 30% and the combo points can be as high as three without having to attack three times.
This unique weapon will make any skill faster and can be directly penetrated if hit.
If you get two unique weapons, wearing them together will be quite fast and painful.
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