What is the principle of volumeshader_bm test? Everyone uses volumeshader_bm test to test the performance of their mobile phones or computers, but I believe many players don’t know much about its principle. Let’s take a look at the analysis below.
What is the testing principle of volumeshader_bm?
1. Volumeshader_bm mainly tests GPU performance. Enter the volumeshader_bm test, and the following image will be displayed, which is actually a rotating mandelbulb calculated in real time.
2. The current version (volumeshader_bm) has a fixed rendering resolution, and its frame number only depends on the performance of the GPU. However, because it contains inverse trigonometric functions and division, it is difficult for ordinary mobile phones and computers to run smoothly.
3. The ball in the picture is constantly rotating. If it rotates smoothly and does not drop frames, it means that the performance of your device is very good.