World of Warcraft Classic BOSS No. TAQ5 Visidos (the Ooze Monster) is an optional BOSS, which means it can be skipped and will not affect the progress of subsequent copies. So is there really no need to fight? Of course not. If you don’t fight, you don’t need the insect legs of the mage and warlock, and you don’t need the shoes and shoulders exchangeable items. Whether it’s the mage and warlock you play by yourself, or the mage and warlock in your team, Visidus must fight! So how to fight, let me share with you an introduction to Vishidus’ skills and how to fight.
1. Visidos’ skills
1. Rain of poisonous arrows
Group natural magic, 1300~1600 damage, once every 10 seconds, range 100 yards, and a DOT of 300-800/second.
2. Toxic shock
1050-1350 physical damage
3. Highly toxic
A poisonous cloud within a 5-yard range. People inside suffer 1500/s natural damage and are unable to resist, and their walking speed is slowed down. This magic is released to a single player. Since it is a binary magic, if the player resists, it will not appear. poisonous cloud
4. Thick skin
All attacks are only 50% effective
When the BOSS is exposed to ice-based binary spells (what are binary spells? For example, the mage's ice arrow, the shaman's ice shock, etc.) spells that not only cause damage but also have additional effects, ice-based wands also count. After 1.11, typhoons, etc. are also supported. The ice bullet special effect triggered by the weapon will be slowed down or even frozen after 225 attacks. It is only related to the number of times and has nothing to do with the spell level. After receiving a certain number of melee attacks within 10 seconds after being frozen, it will be broken into 5 small water droplets with a percentage of its own life. The life of the small water droplets is fixed at about 9000. The small water droplets will continue to move towards the center without taking any control. Skills, after aggregation, form a BOSS. Every time a droplet is killed, the combined BOSS will lose 5% of its health. If the BOSS's health is below 10%, it will die if it is broken.
2. Vicidus’ Strategy
Since all melee professional attacks are meaningless before being frozen, a group without a mage can choose to stand by at the door and rush in when it is about to freeze. Choosing this position is very important and needs to be explored. In addition, all people who know engineering are evenly distributed between groups 1357 and 2468.
Stage One: Defeat the BOSS
At the beginning, everyone knocks on a natural protection. After the cooling time is up, the main tank comes up. Everyone presses 1357 to move to the left and 2468 to move to the right. Then all mages use level 1 ice arrows to attack the BOSS. Warlocks can use ice wands to scatter Fully insert detoxification totems, Druid detoxification, non-healing and mage professions should pay attention to saving anger and stars, and give yourself and others more bandages to reduce the pressure on healers. Pay attention to the plug-in prompts and avoid the poison cloud in time. If the MT finds the poison cloud around the BOSS's body, it needs to be pulled away in time. After the BOSS is frozen, everyone must immediately surround it and attack with your fastest weapon. The damage does not matter. Attack The number of times determines everything. For example, a hunter can dual-wield + keep tripping. All of this is to force him to split up, and at the same time, the healing profession will restore everyone's health to full, and everyone will knock against nature to prevent the BOSS from gathering and healing the professional OT.
Stage 2: Kill the blisters
The BOSS split for the first time. Everyone stood at the center of the two circles according to the picture above. The engineering warriors used recklessness. After the water droplet approached the center of the circle, all engineering members used Goblin Engineer Explosives. The mages and warlocks both opened AOE. Because the engineering warriors acted recklessly, they all critically hit. Therefore, generally 9-18 water droplets can be blown up in this round, and then the work of the first round is repeated. After the second split, each two groups manage one direction to kill 4 water droplets. The trick is to use the BOSS split animation. When it happens, wait in position in advance, and then kill the water droplets with all your strength.
The third stage: Really kill the BOSS
In this way, when you successfully defeat the BOSS within 10%, you will enter our third stage. In the third stage, conventional DPS cannot defeat the BOSS. The key point is that the BOSS must be defeated into a "solid" state. , and then use high-frequency physics to smash the BOSS into pieces. At this point, the BOSS is truly dead, and you have successfully pushed the BOSS down.
At this final stage, skills are also very important. Before reaching 10%, the mage can participate in regular DPS, but when it reaches this limit, the mage must constantly use level 1 ice arrows to defeat the BOSS in the shortest time. Beat it into a "solid" state, and then all members fight hand-to-hand. In this state, the BOSS can no longer be divided, but is truly dead.