Which heroes are easier to score in Honor of Kings? In Honor of Kings, players have been complaining about the difficulty of getting started with the heroes. This voice has not stopped since the public beta of the game. The reason is that the sliding skill release makes the heroes too easy to get started. , you can even easily master the skill release by just playing once, which seems to be quite easy.
However, although there is some truth to this statement, many real masters know that it is not easy to master a certain hero. As the game version is adjusted and updated, any hero can easily become the king as long as he plays well. Judging from the current player rank distribution If you look at it, you will understand that there are not many proficient players, and many heroes need hard training!
Marco Polo is a recently enhanced hero. The basic damage of one skill has been increased by 50 points, and the damage growth has also been almost doubled. Such changes also come at a cost, that is, the displacement distance of the ultimate move has been weakened. But from the overall adjustment content, we can see that it has actually been greatly enhanced for Marco Polo. The core skill will be easier to kill in seconds. After the changes, the winning rate will definitely increase. He is now at the bottom!
Jiang Ziya is also a hero who has been enhanced in the experience server. The cooldown and mana consumption of his first skill have been greatly reduced. The damage and mana consumption of his second skill have also been adjusted and enhanced. The cooldown time of his ultimate skill has been changed. These adjustments are comprehensive. Enhanced. The information revealed by these adjustments is obvious, that is, Tianmei is still improving the rhythm of the game. The strength of many heroes in the early stage has been greatly enhanced. After the advantage in the early stage, the chance of the opponent's comeback will become smaller and smaller!
Ying Zheng is also a hero that has been adjusted, but the adjustments are also enhanced and weakened. The main changes are that the basic magic power that is passively increased by the second skill has been enhanced, while the growth value of the magic power has been weakened, which means Strengthen his early strength! Personally, I think the most powerful enhancement is the adjustment of the attack distance of Feijian, which directly increases the range by 100 points. This makes Ying Zheng become more powerful whether he is chasing people or clearing the enemy line!
Old Master is also an enhanced hero, but there are not many changes. He only enhanced the cooldown time of his second skill and changed the original ten-second skill to eight seconds. This seems useless, but Old Master knows how to play. Understand that enhancement is powerful. Because Old Master relies most on his second skill, whether it is the rebound deceleration attack or the damage reduction effect, it is very powerful. After the cooldown is shortened, Old Master can use more skills in a later wave!
Xiao Qiao's adjustments this time are relatively small. He only changed the release restrictions of the ultimate move. In addition to the restriction that the target hero must be present when releasing the ultimate move, he can release it at any time when he wants to release the skill. This is also the most powerful adjusted. Just imagine that it was difficult for Xiao Qiao to dominate through the wall in the past, but after the change, Xiao Qiao can zoom in without any target. Coupled with the damage burst of her first and second skills, her performance will be very outstanding in the future as a mid laner. god!