Diablo 4 is a very good game. There is a lot of gameplay content waiting for you to explore in the game. Many friends may be troubled by the introduction of the practical legendary power positions of mages in "Diablo 4". No, What should I do if I know where to go to get my doubts answered? Come and take a look at the content carefully prepared by the editor below, it may be useful to you!
First of all, there is the mage. The core power is the penetrating ice. The place of origin is in Broken Peak. You can find this dungeon in the lower right corner of the map. You can get it by completing the dungeon. This power can make the mage's ice Fragment skills produce qualitative changes, remember to obtain them.
The power of efficiency is on top of Broken Mountain. It can be found in the Sod theory area and can be obtained by completing the dungeon. With this power, when we output, basic skills can help reduce the cost of this core skill. Yes, and then increase the total amount of damage.
In Sogren, there is also a defensive power, Ice and Snow Curtain, which allows the ice armor to have the ability to dominate the body, that is, it can release control. In addition, it can also obtain biting ice and storm surges in this dry plain. One is to superimpose the vulnerability state, and the other is to increase the damage to the vulnerability. These two are the same.
Then in Kejistan, you can also get the control power, which can increase the damage to group control enemies. In Havezer, you can also get the wizard power, which can increase the energy recovery of our character. In addition to the mage's Beyond the power of this profession. We can also obtain comprehensive powers in different areas, and these powers are universal powers that can be used by every profession. Some increase damage, and some focus on defense.
The power of the undead is a bit scattered, and the introduction method of the undead will be different from that of the mage. Next, I will introduce it according to the correlation of the power, and then there will be a slight jump in the place of origin. , there are two core powers, the bloody power, its origin is in this Broken Mountain Peak, and you can get it by completing it.
The other group is the ancient power split. It is produced in the dry plains. You can find it here along the map. Related to this are bloodline mastery and torture. The former increases the explosion rate, and the latter increases the critical hit. Hui Neng, these three can be combined into a set.
The following group is related to this summon. The zombie control and the unyielding commander all strengthen the summons. In addition, there is another completely opposite thing, which is sacrifice. This one does not bring summons, but it can increase the bonus of the character when sacrificed. Finally, there is energy-generating blood, which is responsible for recovering energy.
Barbarians have more practical powers, and many of them are related to each other. Then below, I will introduce it according to the relevance of this power. Then there will be some jumps in the place of origin. There are three core powers. In the submerged ruins of Sogren, you can get the first group power. This power, It is related to the enhanced skill Water of the First Lord, but the only power associated with this is this one.
Then the next step is related to the whirlwind. There are many connections. The location is still in Garland Stone Castle in Sogren. You can get the terrifying whirlwind, which can increase the critical hit of this whirlwind.
Then you can get Ancestral Echo in Havid's Ancient Reservoir dungeon, and you can continue to strengthen this whirlwind. Then it is a set with Terror Tornado.
In addition, you can also get Reckless Fighting and Furious Tear in Kejistan and Dry Plains respectively. One is to increase the endurance of this rage, and the other is to increase the triggering of bleeding in the violent state. It’s not over yet, after triggering bleeding There are also related powers, namely anemia and iron blood. One can stun bleeding enemies, and the other can increase damage reduction. These four powers are a set and are related to each other. Violent bleeding, stunning and damage reduction are one. set.
In addition, there are two powers: Ruthless Rage and Numb Sullenness. One is to restore anger, and the other is to strengthen with full anger. These two are also a set, and then there is a defensive power of Iron Warrior, which can obtain domination. In terms of damage reduction and damage reduction, the power that barbarians can obtain in the early and mid-term is very excellent in terms of practicality and the completeness of the package. And the powers mentioned above were all sorted out by me in the past two days. You can find the corresponding dungeons according to your profession, and you can get these powers by completing the dungeons. The power of the powers affects the character. The improvement in the early and mid-term is very large.
"Diablo 4" There are only so many ways to solve the problem of introducing the location of the practical legendary power of the mage. Are the steps to solve it very simple? If you still have problems in the game in the future, you can pay attention to our website and let you solve it in one step.